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  1. #1
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100

    Tab target issues

    I'd like to address the issue of the tab target system and how it hinders some gameplay elements that have plagued most, if it not all players. I hate that when i'm trying to tab target the nearest enemy to myself that's to my left or right on top of me it it targets the mobs way off in the horizon and it goes as follows:

    I find myself trying to quickly tab target to my nearest enemies and it doesn't work often at times it picks the enemies at the top left screen not in proximity of my character so I have to play in such a way where I have to move my screen. There is a keybind to target the nearest enemy, however it doesn't work at all as it does not cycle through near enemies.

    I was just wondering if anyone could post some constructive criticism about this issue or a helpful solution from the devs that would bring light to this issue as it has been an ongoing issue since the 2.x series. Not everyone will have a problem with tab targeting but I myself do, it also doesn't help in events such as FATEs, PvP, anything to do with waves of adds in trials/dungeons etc.

    Thank you for your time.
    (24)
    Last edited by Awful; 10-01-2015 at 11:05 AM.

  2. #2
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I agree that there is an issue with tab-targeting in this game.

    I often find myself switching the camera to a top down perspective to prepare for using tab so that it won't select a far target like the OP says, and it is annoying.

    It'd be really useful to be able to switch targets that you're close to rapidly because many times tab will select an enemy that is completely out of my range, or even out of combat with anyone in a dungeon (which leads to accidental pulls of enemies).

    I've tried using the target filter settings and the various targeting keybinds to set up my tab key so that it won't pick non "aggroing enemies" which is one of the options, or to "Cycle through Enemies (Nearest to Farthest)", which, again as the OP says, doesn't always function in the way that it describes, instead picking something strange. I think that it might have to do with the order at which the enemies appeared on your screen and which one(s) you've already targeted.

    At the very least, adding an option to limit the distance in yalms (like a slider) at which tab can select a target would make it a more useful keybind for keyboard/mouse users, since I suspect that one of the reasons it works as it does is for gamepad users.
    (5)

  3. #3
    Player
    LunaLovely's Avatar
    Join Date
    Sep 2015
    Posts
    1
    Character
    Luna Lovely
    World
    Odin
    Main Class
    Archer Lv 46
    Oh, i thought i was the only one having this problem!
    (2)

  4. #4
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 90
    It's really annoying especially when Frontline. It always target on enemy whose very behind from all mobs than the very front ._.
    (3)

  5. #5
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Eul View Post
    It's really annoying especially when Frontline. It always target on enemy whose very behind from all mobs than the very front ._.
    I've gone through 10+ characters in a row who were all out of range or way off to the side/behind me before in Seal Rock. Then I try to click to target someone who's closer, but they're probably moving and then I end up clicking one of my teammates instead...
    (3)

  6. #6
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    If you've got a macro mouse such as a Razer Naga (with buttons on the side) I find it much easier to set #1 as [F11] and #2 as [TAB]. F11 targets mobs from right to left <---. Tab targets mobs from left to right --->. Having both of these buttons right beside each other with insta-thumb access speeds up your targeting time tremendously. Especially when you accidentally Tab one too many times and don't want to go through the entire enemy list again to get to your mob. You can simply press F11 once to go back one in the other direction. I've had no problem getting snap hate in Coil / Alexander using this method (rather than clicking on the enemy list itself.)
    (1)

  7. #7
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Avidria View Post
    I've gone through 10+ characters in a row who were all out of range or way off to the side/behind me before in Seal Rock. Then I try to click to target someone who's closer, but they're probably moving and then I end up clicking one of my teammates instead...
    I have this issue but in reverse.

    Healing my party is easy because they're in my party and I have a party list for them. But if I see someone in another Alliance running by who's getting really low, my AoE heals don't work on them and I have no idea what Alliance they're in. So I have to click on them.

    End up clicking on the person chasing them -> LIVE DAMNIT, HAVE MY BENE -> end up healing myself -> alliance member dies -> feel like an idiot forever. :c
    (10)

  8. #8
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    The derpy tab targeting has been a problem since the very beginning. I rebinded my tab to "Target nearest enemy" so it'll always target the enemy closest to me. It doesn't rotate targets but i'm fine with that. At least it won't target the enemy behind the lines, behind a tree or on another continent.
    (4)

  9. #9
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Personally, I don't like WASD to move, so I rebind those and the way I do it leaves A open, so I bind "Target closest enemy" to that and i rarely have targeting issues.
    (0)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  10. #10
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    rebind your keys, add "Target nearest enemy" and "Target nearest player character".

    your life will be better.
    (0)

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