It's really annoying especially when Frontline. It always target on enemy whose very behind from all mobs than the very front ._.



It's really annoying especially when Frontline. It always target on enemy whose very behind from all mobs than the very front ._.




I've gone through 10+ characters in a row who were all out of range or way off to the side/behind me before in Seal Rock. Then I try to click to target someone who's closer, but they're probably moving and then I end up clicking one of my teammates instead...![]()
I have this issue but in reverse.
Healing my party is easy because they're in my party and I have a party list for them. But if I see someone in another Alliance running by who's getting really low, my AoE heals don't work on them and I have no idea what Alliance they're in. So I have to click on them.
End up clicking on the person chasing them -> LIVE DAMNIT, HAVE MY BENE -> end up healing myself -> alliance member dies -> feel like an idiot forever. :c



I cannot agree with this enough. The tab targeting is tolerable in PvE content, but in PvP I'd say that its failings make and break whole matches. I couldn't count the number of times I've failed to defend a node because I couldn't target the enemy standing right in front of me or how long it takes me to focus on a healer, even though I know exactly where they are, because I can't target them.
Improved tab targeting is high on my list of most needed fixes.
A true paladin... will sheathe his sword.
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