Quote Originally Posted by Airget View Post
Count that 12 classes. XIV currently has 13 classes and 12 DOL/DOH. Now think about this. Imagine if WoW allowed you to play all classes on one character, think about your inventory management then and then come back and understand why it's not as easy as you might think it is.
It's really no different, actually. Games where you can be one class still have to account for enough data usage to encompass all potential armor sets and whatnot in the game, regardless of class. Just because one might play a warrior in WoW, for example, doesn't mean that they can't or won't store cloth or leather or mail armor in their inventory/bank/etc (inventory/bank space that gets regularly increased, I might add, without players being asked to pay more for their subscription). This is why account-wide armor appearance saving designs are so attractive, also, as you only save the data once and then it's available to all characters. Whereas in FFXIV, if you have multiple characters with gear stored for glamour, all of those pieces are stored individually.