The ability to sort linkshells without having to leave them.
The ability to sort linkshells without having to leave them.
<--Giver of yarns, not the giver of darns :3
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I think you're greatly exaggerating the amount of players that would QQ over an increased backup time, I don't know what WoW has it set to, but in all my time I've played it I've never lost an item due to a server crash, never knew anyone who lost an item to that, nor have I have seen any threads about it on the forums. If it means we could get a Glamour Journal, or 2-3 times the inventory space I think everyone would be more than glad to make that sacrifice.
I love this game but this is my #1 issue with it - no matter how many apologist white knights tell me the targeting int the game is fine...it's not - it SUCKS no matter how much you tweak it. "Oh you will get used to it." Um, no - targeting really should not be something I have to actively think about (unless it is a marked target) - if I have to "get used to it" then something is wrong with it.
Last edited by Ayerinn; 10-01-2015 at 04:46 AM.
I usually don't have issues targeting things, but i've gotten used to it and adjusted. (insert Lynn is an apologist white knight comment here)
Technically, everything requires having to "get used to it".I love this game but this is my #1 issue with it - no matter how many apologist white knights tell me the targeting int the game is fine...it's not - it SUCKS no matter how much you tweak it. "Oh you will get used to it." Um, no - targeting really should not be something I have to actively think about (unless it is a marked target) - if I have to "get used to it" then something is wrong with it.
It's really no different, actually. Games where you can be one class still have to account for enough data usage to encompass all potential armor sets and whatnot in the game, regardless of class. Just because one might play a warrior in WoW, for example, doesn't mean that they can't or won't store cloth or leather or mail armor in their inventory/bank/etc (inventory/bank space that gets regularly increased, I might add, without players being asked to pay more for their subscription). This is why account-wide armor appearance saving designs are so attractive, also, as you only save the data once and then it's available to all characters. Whereas in FFXIV, if you have multiple characters with gear stored for glamour, all of those pieces are stored individually.Count that 12 classes. XIV currently has 13 classes and 12 DOL/DOH. Now think about this. Imagine if WoW allowed you to play all classes on one character, think about your inventory management then and then come back and understand why it's not as easy as you might think it is.
I certainly haven't gotten used to the targeting system. It still bothers me.
Ability to hide active quests on the quest log.
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