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  1. #1
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    I'm enjoying the HW abilities of Monk the way they are, I'm still on the way to finish 60lvl tho but I am enjoying the progression

    The only way I can imagine Meditation being able to work while actively attacking the enemy (not just downtime) would be if Perfect Balance gave an instant 5 stacks of Chakra with just 1 Meditation GCD use. And it'd probably have to consume the Perfect Balance buff just for OP sake.
    (0)

  2. #2
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Well its not 50%, buffs are multiplicative not additive so it would be closer to 58% And as someone mentioned FoF, so that would be 66%. Wars are not without their own buffs so thats also 38% coming from wars not to mention the 50% attack dmg inc they get from berserk.

    66% inc to 330 is 547.8 and 38% inc to 500 is 690(1035 with zerk). If monks had it at 500 it would be 830 without counting b4b. So you're looking to see 5-6k hits and 8-9k crits. Roughly around where you're seeing wars with buffed out fell cleaves being in the 8-12k crits range. I never hear about the non-crit hits on fell cleave so I dont know what to tell you


    SE wants TK to be a finisher and not in your rotational use upon cool down, so no point in wanting it to be 500, I would settle for 350 or 400 as I like a well rounded number.
    (2)
    Last edited by Hitoseijuro; 10-01-2015 at 06:33 PM.

  3. #3
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Hitoseijuro View Post
    Well its not 50%, buffs are multiplicative not additive so it would be closer to 58% And as someone mentioned FoF, so that would be 66%. Wars are not without their own buffs so thats also 38% coming from wars not to mention the 50% attack dmg inc they get from berserk.

    66% inc to 330 is 547.8 and 38% inc to 500 is 690(1035 with zerk). If monks had it at 500 it would be 830 without counting b4b. So you're looking to see 5-6k hits and 8-9k crits. Roughly around where you're seeing wars with buffed out fell cleaves being in the 8-12k crits range. I never hear about the non-crit hits on fell cleave so I dont know what to tell you


    SE wants TK to be a finisher and not in your rotational use upon cool down, so no point in wanting it to be 500, I would settle for 350 or 400 as I like a well rounded number.
    Good points, but if TK was 500 potency, they would ofc have to change it somehow, so you don't want to use it during your normal rotation. I would also be okay with lower than 500 potency, just used it as an example, because 330 IMO is nothing special when you only use it very few times during each encounter.

    I just want skills to match the effort/time you put into using them... And it's actually Forbidden Chakra I care most about, not TK. I think Forbidden Chakra could have been higher, or even better, just let us be able to slowly build chakra stacks during our normal rotation without have to lose out on DPS. I would still want Meditation to be used during downtime, just that maybe you gain 1 chakra stack after using a certain amount of a skill or whatever, just some way to make the new skills more interesting during some fights. After all, there is only 1 new skill for MNKs that doesn't require downtime to be used.
    (0)

  4. #4
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    I am still of the belief that chakra stacks should stack upon every successful GL3 refresh. So GL1 and 2 wouldnt stack Meditation, but 3 would. but not on the first GL3. Make it like an added bonus where your GL3 turns into GL3+ and then each refresh adds a stack of meditation. Would work really nicely i think
    (0)

    FC: Sanctuary of Zitah
    Site: www.zitah.guildwork.com
    Server: Sargatanas
    A fun place for all to come. GMT based but accepting any time zone. Want a place to hang out chill and get stuff done? We just might be the place!

  5. #5
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by KaosPrimeZero View Post
    I am still of the belief that chakra stacks should stack upon every successful GL3 refresh. So GL1 and 2 wouldnt stack Meditation, but 3 would. but not on the first GL3. Make it like an added bonus where your GL3 turns into GL3+ and then each refresh adds a stack of meditation. Would work really nicely i think
    And then MNKs would do infinity DPS unless you got nerfed elsewhere.
    (0)

  6. #6
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by RapBreon View Post
    And then MNKs would do infinity DPS unless you got nerfed elsewhere.
    Well they could easily put FC on a minute cool down so its not spammed to balance out. Its very annoying having to meditate mid battle...
    (0)

    FC: Sanctuary of Zitah
    Site: www.zitah.guildwork.com
    Server: Sargatanas
    A fun place for all to come. GMT based but accepting any time zone. Want a place to hang out chill and get stuff done? We just might be the place!

  7. #7
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by KaosPrimeZero View Post
    I am still of the belief that chakra stacks should stack upon every successful GL3 refresh. So GL1 and 2 wouldnt stack Meditation, but 3 would. but not on the first GL3. Make it like an added bonus where your GL3 turns into GL3+ and then each refresh adds a stack of meditation. Would work really nicely i think
    That would be too brokenly strong, that would be a 320 potency every 32 seconds or so. Would definitely need a cool down timer to balance that out.
    (0)

  8. #8
    Player
    Sailysium's Avatar
    Join Date
    Apr 2015
    Posts
    140
    Character
    Sailysium Leingod
    World
    Diabolos
    Main Class
    Monk Lv 90
    Quote Originally Posted by KaosPrimeZero View Post
    I am still of the belief that chakra stacks should stack upon every successful GL3 refresh.
    I'm still of the idea that instead of buffing TK potency give GL a proc feature where GL3 refresh can give, for example, 5% chance (or some other arbitrary %) TK can be used for free without losing stacks. Would be nice to see a possible GL3 proc occur during a series of GL3 refreshes from PB ;D


    I think all the other abilities, and overall transition of Monk into HW, are fine though compared with how the other jobs' transitions went.
    (0)
    Last edited by Sailysium; 10-02-2015 at 04:30 AM.

  9. #9
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    this. so on a proc inted of TK the name changes to Hurricane Kick.
    (1)

  10. #10
    Player
    Coltvoyance's Avatar
    Join Date
    Dec 2013
    Posts
    210
    Character
    Athaleiya Eclesiance
    World
    Brynhildr
    Main Class
    White Mage Lv 90
    Here's my response to the OP:

    While it somewhat true that the new abilities didnt add much in terms of how monk FIGHTS, the new skills DO enhance what monk does when its NOT FIGHTING and improves the overall rhythm and flow of the class. In fact, for many monk mains, the new skills fill a lot of the major gaps the class had, making it whole.

    Here's what I mean: Monk has always been a feverish class. It's constantly moving, constantly smashing, and whipping out move, after move, after move in quick succession (quicker than any other class) as a player, you build up your GL stacks, get yourself operating at maximum DPS, never stop watching your Dots, keeping track of your position, monitoring your CDs and keeping your rotation flawless, you find your rhythm and get in the groove and then.... the battle stops..... see the problem here?

    Monks would get into the quicker rhythm of their class only to get shut down and have to cool off in between pulls or Boss Jumps and their rhythm falls apart; they go from keeping track of so many things to keeping track of nothing. Now-a-days in between fights, monk can build Chakra or Form Shift to Coeurl for the next confrontation so they can keep their GL stacks or start off with one. It also gives us the option of dispensing our GL stacks so they're not a waste when we KNOW we wont be able to keep them.

    These are crucial changes to the class and they expand it's possibilities to continue operating at max efficiency even when it has nothing to hit. Many people dont realize how awkward Monk felt during downtime; you kept feeling like you should be doing something to stay productive, but you had nothing to hit!!! the other part people dont realize is just how gimped Monk was when it lost its GL stacks and now we have a better chance of keeping them than ever. Is it a flashy exciting Fell Cleave or Decimate? No. But the changes to Monk are exciting for people who Main the class and understand the struggles it faced.
    (1)
    Last edited by Coltvoyance; 10-03-2015 at 12:07 AM.
    Quick, everybody into the Batmobile!

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