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  1. #1
    Player
    DuckieMomo's Avatar
    Join Date
    Oct 2015
    Posts
    2
    Character
    Duckie Momo
    World
    Diabolos
    Main Class
    Summoner Lv 60

    Free Company PVP!!!!!

    I'm not sure if anyone has suggested this yet but I would like to see how many people would like to have Free Company (FC) PVP in the future Updates/Patches. I know there's a lot of players that would like to see this happen! And i think it would also add a lot of excitement with in the FC. More things to do right!!!
    (2)

  2. #2
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Only if free from GC restrictions, though I guess it's a given.

    This might get those lazy bums off their assess. XD
    (3)

  3. #3
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    The GC should just be a way to make three factions and should be randomly allocated when you join a match regardless of your characters GC affiliation.
    (1)

  4. #4
    Player
    Yaichiro's Avatar
    Join Date
    Jan 2014
    Posts
    153
    Character
    Yaichiro Shimo
    World
    Odin
    Main Class
    Warrior Lv 80
    Why do you need a FC for PvP? A linkshell can be much better.
    (0)

  5. #5
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Saccharin View Post
    The GC should just be a way to make three factions and should be randomly allocated when you join a match regardless of your characters GC affiliation.
    No, don't randomly allocated people into Grand Companies... You may as well just removed them then... I can't imagine getting ADS with completely randomized teams... You basically triple the amount of wins you need...

    Completely off topic, but the issue with Frontlines queues is that 72 people can have queued, but if they're not a perfect 24/24/24 split for the three Grand Companies, all those people are held in queue-limbo. What should happen, if for example 24/20/28 people queue up, is for the 4 who get put into a new queue to be giving the option of playing as Mercenaries instead. So rather than having two queues, one waiting for 4 and the other only consisting of 4, we instead have one queue, with 4 fighting for the Immortal Flames. Throw in a system that gives Mercenaries less rewards for coming last, and more for coming first, and that should be enough incentive for Mercenaries not to sabotage their current team for their true team.

    That would pretty much fix queues, sadly it requires a more robust queuing system which is probably beyond anyone at SE... Still, it would fix queues while still keeping the existing teams for the most part, and having the same faces on your team is the entire point of the Grand Company restriction in the first place... Make it purely random and you completely lose that...

    OT: FCvFC PvP? Make it involve the Workshop and we've got a deal, though perhaps throw in a Free Company Alliance system, so it's more of a FCAvFCA sort of thing... The Workshop though, that allows for some much more interesting aspects to be introduced... Airship verses Airship battles, Skies of Arcadia style? Hell. Yes. A Siege based mode, where we produce war machines in the Workshop? That's almost what Frontlines was first advertised as;


    Perhaps the only issue would be the number of PvPers per server... I wonder if SE could set up a zone shared across data centers, though... I guess that's more Server verses Server than FC based, though... Having it open world would be great though, sort of like an extension of Housing... The team that takes the location has to fortify and defend it, which requires items from the Workshop. The teams that want to take it need to build Siege Machines to do so and rule the skies to close down supply routes... Would be amazing, and probably beyond the PS3...
    (0)
    Last edited by Nalien; 10-02-2015 at 07:04 PM.

  6. #6
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Nalien View Post
    No, don't randomly allocated people into Grand Companies... You may as well just removed them then... I can't imagine getting ADS with completely randomized teams... You basically triple the amount of wins you need...

    Completely off topic, but the issue with Frontlines queues is that 72 people can have queued, but if they're not a perfect 24/24/24 split for the three Grand Companies, all those people are held in queue-limbo. What should happen, if for example 24/20/28 people queue up, is for the 4 who get put into a new queue to be giving the option of playing as Mercenaries instead. So rather than having two queues, one waiting for 4 and the other only consisting of 4, we instead have one queue, with 4 fighting for the Immortal Flames. Throw in a system that gives Mercenaries less rewards for coming last, and more for coming first, and that should be enough incentive for Mercenaries not to sabotage their current team for their true team.
    Well that's pretty much the same except you make it into a new,needless, feature that requires server overhead. What if no on wants to go mercenary.
    (0)

  7. #7
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Saccharin View Post
    Well that's pretty much the same except you make it into a new,needless, feature that requires server overhead.
    Actually, there is a pretty huge difference between completely random teams, and being prioritized into your actual Grand Company.

    I know people in my Grand Company, who're also on different servers, I know people in opposing Grand Companies as well. Having completely randomized teams destroys that, what I've suggested has all the benefits of randomized teams, while still maintaining that. Win win.

    Quote Originally Posted by Saccharin View Post
    What if no on wants to go mercenary.
    Given how many are already just calling for the out right removal of Grand Companies from Frontlines, I wouldn't worry too much about that... They can always just force it if not...
    (0)

  8. #8
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    What he meant was FC wars dear
    (0)

  9. #9
    Player
    DuckieMomo's Avatar
    Join Date
    Oct 2015
    Posts
    2
    Character
    Duckie Momo
    World
    Diabolos
    Main Class
    Summoner Lv 60
    YEa! So far a lot of FC outings/events are geared towards Raiding/End game stuff to gear up etc... That's awesome!..I know a lot has their own LS for pvp but that's still feel like grabbing random and undependable people to try and organize a solid pvp party.alliance. I do believe if they added FC wars/pvp arena or frontline kind of setting that it will further expand FC organizations. Of course with proper rewards to the winning FCs like FC spotlight or maybe some exclusive FC pvp gear or even boosting stats would rally a lot of people to get more involve in their FC. We all know there are players that loves to do end game contents and a lot also loves to PVP (or both).
    (0)

  10. #10
    Player
    Cheraa's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Cheraa Zedd
    World
    Odin
    Main Class
    Paladin Lv 60
    Make the three GCs to Factions where you can gain Reputation through PvP. If you assign to PvP you (your group) will be joining randomly one of the three GCs for this match.
    Give Vanity Items to the different Reputation Level like with the Beast Tribes.

    Pros:

    - GCs are still relevant in Content. (Chosing a GC in MSQ could give you a Bonus Reputation to this GC (like 15% more Reputation in PvP)
    - Shorter Queus
    - No imbalance through the GCs

    Cons:

    - None
    (2)

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