In 4 mans I just try to Royal Road an Ewer / Spire and place an Arrow / Balance for the whole group. That's mostly what I try to do.
The list about the best card-class combinations is great, thank you.
Another question: how is Spear actually working? It reduces the Cooldown, but how and when? Never figured that out.
Is it...
1. Skill is on CD (CD is 40 seconds) and I use Spear: the CD of the next use of the ability is reduced to 32 seconds.
2. Skill is on CD (CD is 40 seconds) and I use Spear: the CD of the already used skill is reduced from 40 to 32 since, let's say 25 seconds of CD are left and after I use Spear it drops from 25 to 17 seconds.
It's case 1
The Bole: Broccoli = healthy tank = tougher!
The Balance: Sunshine = Damage
The Arrow: idk, the other blue card.
The Spear: Snowflake
The Ewer: Mana Pot?
The Spire: Lightning bolts = gotta go fast? (TP)
I know what you mean, bro. It's a hard life.
The thing is, I can even check them. Names are arrow and spear. Both are thin pointy things. Neither the snowflake nor the airblow icon resembles either. And they are both blue *shakes head*. It's hard to explain. I can check them right now, and when I roll back to the card description list I already have forgot which is which as I can't really associate them. That's why it would be beneficial for my sort of problem to have besides the card explanations either the name "snowflake" or "airblow" so when I read the instructions I can associate them to the icon. So when I see the icon ingame popping up I can think "snowflake, this was ..." instead of rolling to the hotbar to get the popup tool tip to find the name and then try to wonder which of the two practically identical card names had which usage explanation. And yes, I know this sounds very silly to people who don't chiefly navigate with icons and colors.
If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.
Don't use the icons, use the combat text when you use one of them.
At first I've been quite confused by them but after reaching something between 35-40 and using them in dungeons you should totally know what the cards are providing.
I don't know leveling with SCH / WHM to 60 but as an Astrologian it's a PAIN. I am 53 now and it's horrible, the damage is so incredibly low that I need at least 20 seconds per mob, mostly more. What the hell is wrong with (AST) leveling?
Levelled SCH/AST to 60, SCH has more oh shit tools, but to be honest queue the dungeons keep tanks alive, and DOT when you can.
Last edited by Sanguisio; 10-03-2015 at 12:16 AM.
I tried to level via dungeons but the EP is a bit disappointing. Mostly I try to do fates or quests solo as AST and it's just painful. Dungeons as a healer are easy going right now, maybe it will get tougher. But soloing... is horrible.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.