Wow the thread has become civilised, congrats ^^
My opinion is that I don't feel like there is anything special about any of the classes. I don't like having to build a classes using pieces from various classes to make something effective. I like having a set job and doing it to the best of my ability, in FFXIV I feel that to be the best DD I am going to have to level up a bunch of classes I don't care about just to get the skills and abilities needed to achieve that.
I also don't like that I feel like I am tied to a certain weapon and that I can't change it without it changing many other thing's. I liked in FFXI that on my DRK I had my trusty Scythe but I could bust out a Great Sword and close some huge light skill chains, or use a Great axe if I wanted to or any other weapon I could lay my hands on. I liked how weapon skills were unique to my weapon and my job in some cases.
But enough of that back to FFXIV and what I would like for the future of "classes". As much as I don't like the whole Armoury system I am prepared to include it in the direction that I hope the game takes.
What I hope they do to introduce the traditional jobs is to add them as advanced jobs as many have said. However there is a twist with my plan and I am sure many will hate it ^^
As many are aware the final Rank cap for this is is not going to be Rank 50 most likely it will be 99 eventually. Basically my idea will be when you hit Rank 50 on a class you open up 2 new jobs which you can level, you can do both if you please once you have unlocked them through a nice quest to introduce each one and the lore behind them. The jobs would be as follows:
GLA - Paladin and Dark Knight
MRD - Warrior and Berserker
PUG - Monk and Thief
ARC - Ranger and Corsair
LNC - Dragoon and Samurai
CON - White Mage and Black Mage
THM - Red Mage and Blue Mage??? (not sure for second one on THM^^)
Now I have called these jobs and not classes as this is what they will be, ACTUAL JOBS. Now the twist will be is that on all of these JOBS every skill and ability that they learn will be unique to it and none transferable to other jobs. You can still add every single skill and ability you have learnt from levelling all the base "classes" but nothing can be added from any actual job. So think of CON, THM, GLA, LNC, MRD, PUG and ARC as a huge sub job pool from which you can select skills and abilities from for your job. For example I could add Cure III from CON to a WAR but I could not add Souleater from DRK to WAR.
This would help add balance to the game at higher ranks and still allow a fair bit of freedom, creativity and help more with the lower to mid ranks.
Also with this I hope they would remove my pet peeve of being tied to a weapon, this would allow unique weapon skills for every weapon so that the jobs could have options for different situations much like I said earlier with DRK and Great Sword and Scythe.
Now one thing that give me hope for something like this was a question in the first player poll. Yoshi P. specifically stated that he had worded the question very carefully.
11. Would you welcome changes to FINAL FANTASY XIV that would drastically alter the rules already set in Eorzea?
Now we know 85.2% voted yes but Yoshi P. stated that he chose the word Eorzea and not FFXIV as Eorzea is only a small region of Hydaelyn.
I am really struggling to explain my thoughts here as I can't seem to find the right words to describe what I envision ; ; Its kind of like when in a movie when the main character is kind of like a street punk that is skilled at fighting and then he meets up with a master who gives him focus and direction and he becomes the best by using a combination of new skill's and old ones. I am sorry if that sounds so strange but I really can't think of a way to describe it ; ;
Maybe Eorzea is only the start of our adventure we are the street punk's and that as we move to new places within Hydaelyn we learn of new ways to advance our jobs to make us stronger, which is where the advanced jobs come in. They give us direction and focus on our journey up until then we were just kind of a jack of all trades. The idea is that the classes we have now are just beginner classes, maybe thats is why they are a bit all over the place, they need guidance to become true warriors worthy of saving Eorzea maybe even Hydaelyn. Maybe that is why some some animations on spells and things are a little meh because they are saving the good ones for our advanced classes to really wow us, well I can dream can't I ^^
Anyway that is my hope for FFXIV.
*casts Barfira* ^^
EDIT - Forgot to add that some skills may/will have to be moved around like Ancient Magic on CON could be moved to BLM only things like that, but not a huge amount only the staples for the jobs.


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