Quote Originally Posted by Abraxai View Post
For me it's not even necessarily scrapping the current classes.. For me it's about tightening down on the class customizability.. It's too vast that it doesn't really matter outside of weapon what class you play. I've seen Thaumaturges tank, I've seen Gladiator's DD.. I think it's too vast.. I could be wrong, but I'm a FFXI-hugger.. I'd settle instantly for FFXI-2 so I think I'm biased
i say it's an easy fix. give more items in the guilds such as luminous spire for gladiator that you can only get by using gladiator guild marks in the gladiator guild and can only be used by the gladiator. it would give each class more uniqueness by allowing people to purchase higher level abilities only their main class can use. this allows people to pend the hrs leveling another class for its abilities to stick on their main/favorite class without taking away from the uniqueness of the class that basic learned ability came from. can you really tell me if i learned to cast cure on myself that if i grabbed a sword i would forget how to do it even though i still have magic in me? if i learned a special punch and i had a bow in my hand i would still have the ability to punch something. now if it is something from the guild itself they all want you in "their guild only" so then it would mean those abilities should only be used on those classes.