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  1. #1
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
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    Main Class
    Marauder Lv 90
    My problem with the "freedom" the current system allows is it allows thing like this to happen:

    http://www.youtube.com/watch?v=sDk94b3oZbs
    http://www.youtube.com/watch?v=KazOD98mqr4

    Yeah that's right a THM soloing NM's that are designed for 15 people to fight, now I don't know about you but I consider that to be over powered. I am sure the player has a lot of skill to be able to pull it off I don't doubt that for a second but this is the kind of stuff that will be common place with the current system and this is only the beginning. I already see people trying to copy his setup and as more and more over powered setup's are discovered then you will have less and less freedom with making your "unique" class as people will start expecting you to have this setup if you play that class, especially for endgame.

    This is the problem when roles aren't defined and restrictions aren't put in place.
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  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by AlexiaKidd View Post
    My problem with the "freedom" the current system allows is it allows thing like this to happen:

    http://www.youtube.com/watch?v=sDk94b3oZbs
    http://www.youtube.com/watch?v=KazOD98mqr4

    Yeah that's right a THM soloing NM's that are designed for 15 people to fight, now I don't know about you but I consider that to be over powered. I am sure the player has a lot of skill to be able to pull it off I don't doubt that for a second but this is the kind of stuff that will be common place with the current system and this is only the beginning. I already see people trying to copy his setup and as more and more over powered setup's are discovered then you will have less and less freedom with making your "unique" class as people will start expecting you to have this setup if you play that class, especially for endgame.

    This is the problem when roles aren't defined and restrictions aren't put in place.
    As we keep saying, the armory system and role specialisations aren't mutually exclusive. You can have both uniqueness of roles and variety with some adjustments to the armory system.

    Nobody's buying your argument just because of one example where THMs are overpowered. The overpowered THM skill, i think it's called emulate, allows you to copy the elemental resistances of your opponent. Dodore has very high elemental resistances and hence gives anyone using that ability a very unfair advantage against the dodore. It's a case of an overpowered ability, not of a flaw in the armory system.
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