Quote Originally Posted by gifthorse View Post
My point isnt that everything should be overpowered, but that there should be a diversity of roles. If you want to be a sword wielding mage that can tank and heal and destroy everything at range or something crazy, then obviously the game shouldn't accommodate that.

But if you want to be a sword wielding mage that enchants, enfeebles, etc., then maybe that is something that the developers should try and support.
and what drawbacks will there be to playing like that? If every class could have enfeebles why wouldnt everyone have the best ones equiped? For instance bio/dia seem to be the popular debuffs, and if any class could equip those without having them be gimped or recieve any penalties for using them why wouldnt everyone already have them? If every class can have Cure III equiped and use it, why wouldnt they? Hence we come back to the certain "builds" everyones going to get the best of each class and put it on their own.