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  1. #1
    Player

    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    442
    As much as i agree on having more customization parser data will end up trumping that as well as hive mind game play also. I've been pressing the a and b buttons (x and circle on ps and xbox) for roughly 27 years. its always gonna be that. Talent trees don't really work in the duty finder type game design. Even WoW saw this was hard and pretty much took them out once they added to raid finder and que system. If mmo went back to their MuD based roots and to EQ and the like and not needing a DF system we could prolly have stuff like this. AT most we have the materia system so up till endgame gear u could techically customise ur gear. But again due to DF even that has its limits.

    And the classes dpo play different from each other, only a cynical person thinks they are the same.

    In truth its really up to you how u wish to play each class/job. And to be frank I see ton of ppl playing all the jobs differently.



    Perfect example is me and my boyfriend when we play SMN

    I'm more opted to use Ifrit and use my party buff he has and use Eye 4 Eye on tank

    He mainly uses garuda

    I will sometimes help tank stun aoe with irfit as my boyfriend would use garuda stuff.

    I mostly used Ruin 3 after 60 he used that sometimes but mostly stuck to ruin 1

    heck i was just in haukke manor as my smn on this character and i dps'ed plus help healed the tank to give our healer some dps time.

    parser data aside there is no real wrong way to play any class or job each has a good amount of added skills u can you and u can allocate ur points how u see fit.
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    Last edited by Azazua_azura; 09-28-2015 at 02:40 PM.