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  1. #71
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Wouldn't that keep the difficulty identical to the current one, excluding mechanics? If it's balanced around i210 gear than outgoing damage and dps checks would both have to be near identical, no?
    No?... Alexander Savage is currently balanced around i200ish gear.
    (1)

  2. #72
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nadirah View Post
    Savage isn't exciting. You don't need story to be exciting. You don't need a completely different raid to be exciting.
    Thats not correct. One big motivation ouf our raidgroup was to see "whats happening next" and we tried as good as we could to keep every kind of spoiler away from us before we set our own virtual foots into it.

    Alex completely destroyed that. We did know the whole story and we did know all the bosses and most of whats happening 2 weeks before savage got released.

    We could not keep away from normal mode, as it is part of the gear progression and finishing A4 normal is a direct requirement for unlocking savage (beside Ultima HM).

    Quote Originally Posted by Kosmos992k View Post
    Since you only need to complete Normal Mode once to run Savage mode, evry additional time you run Normal mode is a choise you make.
    No. Its not. The reason is called Best In Slot stats.

    You can't start over into savage with pieces of one single item set, because not every piece has usefull stats for that class and there are important stats, like accuracy, of which you have to meet a specific cap.

    It has always been and will ever be mandatory to mix up gearsets for best possible stats.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  3. #73
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Kosmos992k View Post
    what
    How does a post this absurd have 12 likes.
    (2)

  4. #74
    Player
    Cheraa's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Cheraa Zedd
    World
    Odin
    Main Class
    Paladin Lv 60
    I would like the idea of Alexander NM being only a story Mode like the Primae fights during MSQ. Put in vanity loot like pets and cards to make it still appealing to farm, that new gamer won't have an issue joining Alex NM or include it into the trail roulette.

    Alexander Savage should then be around Gearing and give it an additional Endboss only aviable on Savage. Gearing would then be around 180 to start and Drops could have been 190. (20 ilvl saved from the current perspective)
    (2)

  5. #75
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Then wouldn't a viable solution be to 1) use the same loot system from Savage, in Normal mode, and 2) make crafting worthwhile be having a tier of craftable(without having to gather several cores from neutron stars as materials), meldable gear that with the right melds can be on par with, or slightly exceed the drops in Normal mode?

    Of course that would mean making crafting more relevant, and it seems that is far from SEs intent.

    In my opinion crafted gear will never be a good investment. Because you can't resell it and it will get outdated 2 big patches from now.

    Also I find the whole gear thing in normal mode ridiculous if it's purpose is so people can see the story without stressing on a difficult raid then there's no reason to put gear in it.The only reason I see gear was put into it was so people who did want to do savage wer forced to do normal so as to help first time clearers in duty finder. Dose it really need to be said how annoying this is? To be forced to help others? If they wanted this then they should have just made a Alexander story roulette.


    And before people start anything else about gear. Keep in mind we jumped about 50 item levels the moment we hit 60 in gear progression in 2.0 it was 20.
    (1)

  6. #76
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by raelgun View Post
    Sad reason to why the devs made sure savage mode was staggered from normal mode and made sure that savage mode be quite gear dependant is to make sure the skilled players participate through normal mode carrying bad players, this is really the bottom line.

    If you wanted to make progression week after week, you had to make sure you had at least all you needed from normal mode or cap eso on a weekly basis which is slower, the whole thing is designed to make sure good players are in the same run as bad players to carry them.

    Which is also why they probly made Ultima extream needed to get into savage. To get said people past it. But you can run that unscynced now so big back fire for them if that was true.
    (0)

  7. #77
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Cheraa View Post
    snip
    Or you can make Alex(Normal) harder and make it more than just another face roll content. Right now, only Savage is considered hardcore. EX primals is the closest thing to somewhat midcore, even then you can be carried no problem.

    ~~~~~~~~~~

    I really want to see a raise of hands from people who actually believe story mode Alexander is a good idea. I look it as the proof that developers will even listen to people who believe they are entitled and have things handed to them on a silver platter. It is content set up like this is what will turn people away. Good job SE, you made content that made people not willing to put the work in happy for 5 minutes, now they complain they are bored.
    (1)

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