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  1. #14
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nadirah View Post
    The meld problem is why Coil pissed off the devs.

    They don't want you using melded gear to clear raids quicker than you would if you had to get the gear the way you do. Probably part of why accessories are the first few Savage drops. Though they could solve that problem by outright *REMOVING* overmelds.
    I'd like to see that happen, or at lest limit overmelds to 1 additional materia instead of always permitting pentamelds, but only if the best materia was not available through conversion, but rather as rare drops in the expert level dungeons and Ex primals (to blunt some of the abuse by RMT bots). Then you could use crafted gear and superior materia obtained by running something other than Alex Normal.

    That way players could run a variety of content in order to gear for Savage mode, and usena combination of Alex normal, ESO and crafted/melded gear, would that not successfully address the issues?

    Quote Originally Posted by Nadirah View Post
    Always a possibility. Of course folks will protest, especially since pentamelds are almost necessary for crafters.

    Gonna hit post cap here shortly, so I'll probably be back later. Or tomorrow. ><

    Yup hit post cap.
    I'll reply by editing my post for the same post cap reason. Pentamelded crafting gear could be removed by supplementing a couple of stats on main gear pieces and dropping the two smallest melds on existing pentamelded gear. There would be no penalty oncrafters then, and future crafter gear could use materia gathered in combat as suggested. This would give players who don't craft something extra to do & sell to crafters for decent gil.
    (3)
    Last edited by Kosmos992k; 09-29-2015 at 04:46 AM.