Results 1 to 5 of 5

Thread: Emnity bug?

  1. #1
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60

    Emnity bug?

    Not sure if anyone else is experienceing this.

    I was playing as level 29 Gladiator, using lv 27 gear & new lv 28 sword and lv 19 shield When my duo partern pulled hate I was unable to gain it back.

    My enmity rotation was this: Provoke, ligth stab, cure II (self), cadence, circle blade, wardrum, provoke.

    Now I was able to hold hate fine, as long as the mob didn't move. i.e. fighting where the mob spawns.

    If I pulled it anywhere but where it spawned the mob would sometimes lose claim all togerther and path back to it's starting point.

    If i lost hate it was impossible to gain back.
    my duo parter was a lv 28 Thm. she would start to cure II herself after she took a coupel hits. I immediatly used: Provoke > wardrum > taunt > cure II (her) >rampart > Cure II her and the mob continued to attack her. You'd think that after all those hate tools it woudl at least turn back my way for a split second. It didnt; until she was dead.

    another incident was losing agro on a mob part way through the fight, the when from red to yellow and started to path back, It re-agro'd my Thm partner, she took NO actions she just stood there and I provoked, war drumed and cure II'd her. and it still attacked her and not me.

    So whats the deal? Are gladiators enmity tools working as intended? Is the link system broke? are enmity algorithems working right?

    I think something needs to be looked into.
    (1)

  2. #2
    Moderator Xophious's Avatar
    Join Date
    Feb 2011
    Posts
    351
    Greetings ChiefCurrahee!

    I can see why you would be concerned and it's best to report it to us just in case. In order to forward your report we will need a bit more details. Could you please fill out the following?

    Platform:
    ISP:
    Type of Internet Connection:
    Internet Connection Speed:
    Date & Time:
    Frequency:
    Character Name:
    Race:
    World:
    Class/Skill Rank:
    Physical Level:
    Area and Coordinates:
    Party or Solo:
    NPC Name:
    Monster Name:
    In-Game Time:
    Steps:
    1.
    2.
    3.
    <*Add more steps if necessary.>

    Thanks!
    (0)

  3. #3
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    There seems to be alot of issues around pulling mobs out of their native territories.

    My girlfriend and I were duoing molting mitelings yesterday, and since they are aggressive mobs we'd pull them out of their territory to fight them, not one fight would go by without the mob trying to return to it's territory, after which point all enmity and tp gaining abilities would just evaporate.

    She as pugilist would go the entire fight without having enough tp to do a weaponskill, not because she wasn't successfully landing hits, but because her tp kept draining away as if she weren't in combat. And without warning or either of us moving the mob would just turn around and run away after about halfway through the fight.
    (1)

  4. #4
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Windows 7
    Comcast
    Cable
    20Mb/sec
    Often
    Chief Currahee
    Lalafell
    Melmond
    Gladiator/29
    thousand Maws of totorak
    Party (duo)
    Puks & Roselings

    1) Pull mob with provoke
    2) engage mob
    3) use war drum
    4) build TP
    5) Cure myself as needed
    6) Cadence > circle blade
    7) LOSE HATE
    8) use Taunt > Provoke > Rampart > Cure II on PT member > War Drum (pt member takes NO action)
    9) PT member dies
    10) mob begins to attack me.
    (0)

  5. #5
    Moderator Skirata's Avatar
    Join Date
    Aug 2011
    Posts
    252
    Hello ChiefCurrahee,

    Thank you for posting your concerns about enmity generation. I have made sure to submit all of your information to the development team, and they will make sure to thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response about this concern will be posted on this thread, but I do recommend checking http://lodestone.finalfantasyxiv.com/ or http://forum.square-enix.com/ffxiv/f...40-Patch-Notes for any details about the development team's investigation. Thanks again for your report!
    (0)