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  1. #1
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Guesswhat View Post

    Imagine if we had similar queue times in PvE content... The shitstorm would never end.
    The que times really are unacceptable in this game, and I don't think SE realizes the staying power of PvP.

    In every game that has a PvP component, PvP usually becomes the content people stay for. The thing is, the Main Story of the game doesn't change, and (in a MMO like FFXIV) the dungeons don't change either. They're the same, and more times than not the outcome is guaranteed. You already know what's gonna happen because you've done it all before. The only thing that changes is the players. PvP, on the other hand changes with each match. The game mode is the same (in FFXIV, anyway. Other games usually have variety, but w/e) but the outcome and events that occur within the game mode are constantly changing. Nothing is guaranteed. There's more risk and reward. It keeps the content "fresh" much longer than PvE content which can get stale within a couple of runs. SE doesn't seem to get this, and has been ignoring PvP for FAR too long.

    It's great that they are so committed to putting out new PvE content on a regular basis, but if they understood the value of a good PvP environment, they would, and should, have put a lot more thought into PvP before letting it descend into this mess.
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  2. #2
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Februs View Post
    The que times really are unacceptable in this game, and I don't think SE realizes the staying power of PvP.

    In every game that has a PvP component, PvP usually becomes the content people stay for ...
    Yes, the reason I still play after reaching max lvl, story and done what I deem reasonable endgame grind, is PvP. Everything else feels static to me.

    SE prioritize endless endgame grinds in order to keep the playerbase going. If only they put as much effort into making PvP last... The potential playerbase they lose out on here can be massive.

    I have to give them creds for all the PvE content they put out though. However, in my case, I'm usually content in just completing them one time. Unless there is some sort of reasonable grind involved.
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