The main theme and take-away from the MCH story line, is a very Kalashnikovian approach that anyone can be useful. You literally take a doorguard off the street and make him into a machinist. The 2nd best machinist before the WoL shows up is a random peasant girl.
It's their unique job here, for no real reason. The entire point of soul-stones is to draw upon the souls of the people inside of them. The MCH soulstone is blank, it should, by the lore, be doing absolutely nothing. For some odd-reason, square thought it was compelling to make the WoL be one of the originators of a new job, but not the actual originator, just an underling of the person who is actually the originator.
And yet the mechanics of the MCH for the player are focused solely on combat. It's a discipline of war, not of the hand. It's a pretty major dissonant factor to their story.
When you play MCH, you're not the genius technician making new weapons to solve problems. You're not the hotshot gunslinger delivering justice at the end of your gun barrel. You're the new kid who's learning how to operate some new inventions that someone else made. You're Speed Racer. If Speed Racer was test driving the new Prius so that everyone could drive it after him.
On topic: Very clearly, MCH is designed to be one of the weakest jobs in-lore. Yet for odd reasons requires that the WoL first be a more powerful job/class...
Edit:
Yeah, it's lampshading a very real problem with the story, for no pay-off.
I'm of the opinion, that any cool or redeeming aspects to the novelty of this idea is subverted by two things.
1.) They're not your inventions. Nothing you do for this entirely new profession is actually your invention.
2.) Anyone is supposed to be able to do what you're doing.
You're the first guy to drive the automobile, not the one who invented it. People remember Henry Ford, noone remembers who first drove the vehicle.



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