Quote Originally Posted by Ryel View Post
I'd rather they just add the option for cross server (within data center) Party Finders and Friends Lists really, it'd be much more constructive / effective.
When I read this, all I saw was a long list of scheduled and emergency maintenance times. Please look forward to it.

I don't think a Duty Server would be feasible, mostly because some of your information is store on whatever server you're on, correct? It isn't all client-side. I think an instance would be more effective. If you've ever played Dragon's Dogma, then think of the Rift. You'd go into an instance such as that, possibly a large and empty area, and search out party members looking to go into whatever it is you want so long as they're in your data center.

Alternatively, you could just queue up for something and be sent into an instance set aside for players wanting to run that specific thing. This might sound strange, but hear me out. One thing the community here wants is for the game to feel more like a functioning community, although Duty Finder actively works against this. Allowing players from different servers to pick and choose players to run with for specific content would eliminate the random element of the Duty Finder, as well as give players the ability to mingle with others. If I see a tank that I know is good in Alexander shouting for something, I'd just go with them. I wouldn't be limited to just my server, and players that are negative towards others would no longer have the option of relying on their anonymity to see them through content.

We wouldn't even need to eliminate the Duty Finder. It could simply be worked into this, or given the PvP treatment: just make the Rift instance and let the Duty Finder die on its own because nobody is in it anymore.