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  1. #1
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    While I like this idea, particularly as it's been near impossible to find good players for my small static that are wanting to raid just to have fun and not take it too seriously, I do have one major question. How exactly would you implement the area as "raiders only"? Auto-kick afk players won't help that, and if it's cross-server and has a MB and Retainer Bell, then a significant chunk of the players in the game will go there simply because they can, thus multiplying the problem stated by "o3o" above. Particularly if you're allowing players to gather there to look for members, and not just go directly into raids. Any methods I can think of that would discourage non-raiding players from entering the area would also discourage raiding players from being there unless they were just about to go into a raid, including players that are searching to fill a static, but don't get players right away. Again, I like the idea greatly, but I just don't think it would realistically work.....

    EDIT:

    Quote Originally Posted by xXRaineXx View Post
    There will be some barriers to that.

    1. Communication. Cross Server Party Chat

    2. You cannot see party members in the party list unless they are in the same map as you. So when someone is in a another server, how would you see them? You can see players in the party list when they're not on the same map as you, you just can't actively see their stats, class, ect. And even the class and location you can see when looking at the actual party list from the menu.....

    3. Continuing from 2, for raids such as AS, every party member needs to be in the same map to enter. How would one know if everyone is there if everyone was on different servers? Remove that restriction, (I see no real reason for such a thing to exist anyhow), and again, you can see player location from the in menu party list.....

    4. This would create a lot of stress on server loads since it would mean to send various information all over the place. I agree it would, but likely not as much as you would think since it is contained within the same data center. We don't have issues as is communicating with other players on the same data center we meet in the DF do we?

    5. That's why DF exists, to simplify all of this into a single instance for cross-server play. Except for the fact that for raids and the EX primals, DF isn't an option until they nerf it latter on, (if even then).
    (1)
    Last edited by Gamer3427; 09-27-2015 at 03:35 AM.