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  1. #41
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Syzygian View Post
    CoC, and Spirits within
    Circle of Corn ?

    (2)

  2. #42
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Freyyy View Post
    Circle of Corn ?

    (0)

  3. #43
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Thank you guys for handling that like it should have been with recognizing the comedic intention behind the posts.
    (0)

  4. #44
    Player
    Exodus_Kenpachi's Avatar
    Join Date
    Sep 2015
    Posts
    128
    Character
    Exodus Kenpachi
    World
    Gilgamesh
    Main Class
    Warrior Lv 60
    Has anyone though about making Clemency a togglable self-only HoT? Think about it as sort of defensive Darkside. This would go a long way in alleviating PLDs aggro problems, would improve their DPS by requiring fewer flashes in AoE emnity situations, and would fit the theme of "Paladin" as well as a defensive tank.
    (0)

  5. #45
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Exodus_Kenpachi View Post
    Has anyone though about making Clemency a togglable self-only HoT? Think about it as sort of defensive Darkside. This would go a long way in alleviating PLDs aggro problems, would improve their DPS by requiring fewer flashes in AoE emnity situations, and would fit the theme of "Paladin" as well as a defensive tank.
    First I'd like to thank you for participating in the discussion within this thread, it warms my heart to know that you and those around you are giving perceivable issues the attention they deserve while maintaining respect and humility on the matter.

    In regards to your suggestion, I'd imagine that in order for it to make a noticeable difference the Heal Ticks would have to be around 1500 HP or greater every second in regards to Savage Alexander content. Oppressor himself, currently with my equipment, hits me for in the ballpark of 2900 to 4000 (critical hit) with just an auto attack. When paired with Bloodbath it could make a difference in assisting healers in MP conservation leading from one jump phase into another. I could actually see this being a possibility in alleviating healer strain in a "I'll help you guys by helping myself" kind of way. It's a good idea for them to consider.


    EDIT: If that is seriously considered by the developers, they're gonna' have to increase the amount of MP regenerated from Riot Blade to balance out issues in that concerning Flash and our Tank Stances, they require MP as well.
    (0)
    Last edited by Shining_Tiger_Excalibur; 09-30-2015 at 02:14 AM. Reason: Character Limit

  6. #46
    Player
    Xyphon's Avatar
    Join Date
    Nov 2011
    Posts
    99
    Character
    Shira Tempest
    World
    Ridill
    Main Class
    Gladiator Lv 90
    @Donjo - If you are referring to the lack of passives that increase the effectiveness of a cross class skill, then sure they could be considered inferior. But lets not be completely ignorant, flash as a cross class skill can work better on warrior than pld as a cross class skill. Not to say you'd be better off using it vs overpower, but then it doesn't use your tp resources.

    Besides the -acc you get from the actual trait of flash, the main point of using it is aoe threat. Yet magically you can pop berserk on warrior, and now your flash is superior to pld. I realize nobody in their right mind as a warrior would waste berserk just to spam flash, but the point is it still gens more threat than a plds flash (with the same ilvl).

    This is why I've argued that flash should have never been able to be cross classed to begin with; a remanent of 1.0. Originally I think the passive trait to it was turning it from single target to an AOE.
    (0)

  7. #47
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Xyphon View Post
    snip
    It does? Flash as I understand it is 600 potency of hate flat, and is unaffected by any sort of buffs you have.
    (0)

  8. #48
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Syzygian View Post
    It does? Flash as I understand it is 600 potency of hate flat, and is unaffected by any sort of buffs you have.
    Unless it changed recently, as far as I know it scaled with attack power and other things. That's why Xyphon brought up the Berserk thing when using it, since it practically doubles enmity generation.
    (1)

  9. #49
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shining_Tiger_Excalibur View Post
    Unless it changed recently, as far as I know it scaled with attack power and other things. That's why Xyphon brought up the Berserk thing when using it, since it practically doubles enmity generation.
    I know it used to scale off an equation that I can't find and determination was a large factor in determining the threat it produced. It's theorized that stances also affect it as it would count as an attack. So, if flash generated 1000 threat shield oath would drop it by 20% to 800 then double it to 1600. This is all conjecture from me though.

    I'm sure someone here knows better.
    (0)

  10. #50
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by karateorangutang View Post
    I know it used to scale off an equation that I can't find and determination was a large factor in determining the threat it produced. It's theorized that stances also affect it as it would count as an attack. So, if flash generated 1000 threat shield oath would drop it by 20% to 800 then double it to 1600. This is all conjecture from me though.

    I'm sure someone here knows better.
    That is indeed the case. Weapon Damage, Determination, and Strength all affected it and any form of outgoing damage increase ability (like Fight or Flight) had no effect on it (and still don't.)


    EDIT: Much like you, I am uncertain how the Tank Stance would directly modify it but they without a doubt do affect it.
    EDIT II: I forgot to thank you for participating in the discussion thread so I'll add it here. Much like my other comments directed toward other users, I appreciate you for taking the time to comment on certain topics of discussion within this thread. It means a lot to me.
    (0)
    Last edited by Shining_Tiger_Excalibur; 09-30-2015 at 03:24 AM.

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