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  1. #1
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Donjo View Post
    If you cannot comprehend that changing the cornerstone of a job's playstyle to be keyed around the building of stacking buffs that will later be spent for some benefit is a homogenization of playstyle, then there is no need for any further discussion and you should ignore the rest of this post.

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    Yes, cross class skills exist. However, they are all weaker on the jobs they don't belong to, which prevents them from functioning exactly the same as you claim. They are commonly powerful enough on their native jobs that they're still brought along specifically for that skill. Virus is the most notable example here.

    Yes, some classes have some similar skills. This solves the simple problem of allowing any party composition to have at least some simple necessities. But you will notice that not every job has the exact same set of tools. This is one thing that should be avoided, as the possession of some tools over others helps to provide a job its identity.

    For a Tank, being forced to have a Healer carry you is far worse than being forced to have a DPS carry you. The former is a literal failure at your ability to perform your role to the most basic of specifications. The latter is just a misstep in a single aspect that can only be worried about once the basics are down. A Tank who cannot Tank needs to have his entire kit looked at. A Tank who is behind on DPS just needs a few numerical adjustments. Melee in general were behind in DPS once. They got a small boost and were fine. BLM was behind in DPS once. They got a small boost and were fine. SMN was behind once. DRG was behind once. Did they whine over "band aids" that would ultimately fail to fix a deeper rooted problem? Nope. That band aid was all they needed, because the only problem that existed was a small cut.

    So, finally... yes, homogenization exists. This is why it is so important to try and prevent it from happening further. What you are suggesting would only exasperate the issue if implemented. The only jobs right now who don't have a stacking/persistent buff that requires some skill to manage are Bard, Astrologian, White Mage, and Paladin. Too many jobs have this already and are thus more similar in playstyle to their contemporaries in the same role. If you're so desperate to mess with Paladin, you should find a method that will give it more of its own identity in playstyle.

    Meanwhile, I shall trust that SE knows that they're doing and that this band aid coming in 3.1 that you're so afraid of will make Paladin equally relevant again just as such moves have successfully revitalized jobs in the past time and time again.
    The fact that cross class abilities function at lesser degrees on more than one job, fitting perfectly within the definition of homogenization, is to be ignored because they are at lesser degrees? You are literally arguing that I shouldn't have abilities that not even closely resemble other jobs in the way they function yet you ignore the logical inconsistencies you are overlooking. If you argue that something even close to similar should not be added, you have no place to allow anything that does function exactly the same on multiple jobs "at a lesser extent."

    So the part where Warrior and Ninja have the same slashing resistance down debuff is to be ignored as well? Or can it be allowed because only two jobs share the ability....what about Monk and Dark Knight? How about the issue of Scholar and Astrologian having the ability to buff Spellspeed and Skillspeed?

    Oh, let's discuss the issue of having a healer carry you now that I remember in order for a Paladin (and the party) to survive in A4S they need a Monk to apply a damage reduction ability so they don't outright die. Warrior (and the party) is in the same position in that regard as well in that it requires the Dark Knight to do the same.....where do you draw the line on what a "carry" is, Donjo? On the matter of DPS only needing band aids....they don't have the jobs that tanks do. We're expected to tank, do DPS, self-heal and if need be protect other people while doing our job, especially when it concerns bleeding edge content clearing. I also noticed you never provided a counter argument in regards to MTQ's video I linked.....

    Yes, trust Square-Enix, who has released Astrologian, and then completely revamped its abilities because players noticed it wasn't powerful enough. Trust in Square-Enix to alter Bards in such a way that people call them "bowmages." Trust in Square-Enix to buff Monk DPS despite the fact that a large portion of those who play Monk feel it too lacks certain qualities. Yes, trust Square-Enix, who released Ninja and then had to outright nerf it because it became a DPS Tank that could not be hit and could do massive amounts of damage. Trust Square-Enix, who allowed Warrior to be carried by healers (despite video proof directly contradicting you.)

    Perhaps I will ignore the rest of your posts.


    EDIT: Actually, Dragoons "whined" because their Magic Damage Mitigation was for some reason worse than every other job in the game so they needed more than a band aid placed on them. They also had the issue of Jump Animation Lockouts. So yeah, it was a deeper rooted problem.
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    Last edited by Shining_Tiger_Excalibur; 09-29-2015 at 03:12 PM. Reason: Character Limit

  2. #2
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Shining_Tiger_Excalibur View Post
    snip
    If you hate the dev's so much......don't play it.

    It's hard to tell how a class in development will compare to a class on release, because dev's might play a class very different to players do for progression.

    I.E. the machinist, which was considered to be absolutely shite. Yoshi-p's response was gitgud, and upon gitting gud the class has not seen many changes nor complaints about it's playstyle.

    Both sides have right and wrongs, and gear scaling isn't something SE can predict optimally, which is why these small buffs happened.

    If you honestly expect a dev to get it right on release every time.....you're setting yourself up for disappointment.
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  3. #3
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Violette View Post
    If you hate the dev's so much......don't play it.

    It's hard to tell how a class in development will compare to a class on release, because dev's might play a class very different to players do for progression.

    I.E. the machinist, which was considered to be absolutely shite. Yoshi-p's response was gitgud, and upon gitting gud the class has not seen many changes nor complaints about it's playstyle.

    Both sides have right and wrongs, and gear scaling isn't something SE can predict optimally, which is why these small buffs happened.

    If you honestly expect a dev to get it right on release every time.....you're setting yourself up for disappointment.
    It wasn't my intention to imply I hate them if it seemed that way. I've made great friends because of what Square-Enix has done and I have to thank them for that and I also agree with what you're saying in its entirety, they certainly have a difficult job. I'm just not the type of person to blindly follow while disregarding trends in hopes that they get a job right with no feedback or suggestions. I'm glad that you're here to acknowledge that they have something good going on too, if they didn't you wouldn't be telling me to politely shove it before I make clarifications lol. I respect you for that.
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    Last edited by Shining_Tiger_Excalibur; 09-29-2015 at 04:16 PM. Reason: Character Limit

  4. #4
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Shining_Tiger_Excalibur View Post
    ...
    All you have managed to prove this day is that you have no idea what homogenization actually is. Yet, even though you failed so spectacularly at figuring it out you defied my simple instruction and tried to read the rest of that post without the proper knowledge to understand it. What an exemplary example of the sheer pretentiousness that surrounds yourself and this thread.

    As you have failed to satisfy the requirement I previously laid out, there shall be no further need for discussion as I stated. You are truly a lost cause, sir.
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