You can't attach STR to everything, really only weapon and hands I think,For all of those suggesting the percentage for forbidden materia craft success be raised, I wholeheartedly disagree.
If they raise the percentage then they'll lower either stat effectiveness or materia stats. I'll take my +20 STR attached to 7 different pieces of armor = +140 STR and be happy with that.
To those that want double or quadruple that they can deal with the risk in my opinion. Until they release content that requires a full party to have those kind of inflated stats I'm really not concerned and I don't think you should be either.
The success rate % of adding additional materia varies. I don't recall the percentages but you have a much higher chance of slotting armor/weapons with two to three materia if they are tier I. The success rate is dependent on what tier materia you are slotting. It will be easier to slot 5 Tier I materia to one piece then it would be to slot 5 tier IV materia.Ok, iv'e gotten the forbidden materia item, and ive added 1 materia, to add my second materia, it is a 26% chance of success 1/4. When adding my third, were down to 7% success rate! Meaning that to add 3 materia we will need 50 of the gear, 50 of the catalyst and 50 of the materia. This is about 3 full days of farming, for only 3 materia added. A bit much maybe? with 7 materias we will have to try about 300k times to get ONE gear with seven materia, meaning that in about 4-5 years we will have one person with a gear with 7 materia. Oh, and did i mention that this is level 1 materia? Level 4 materia is MUCH harder to make meld.
Well said Raikki.I agree that it's a bit sad that the entire materia system is just a long grind against a random number generator. But since right now DoL/DoH and spiritbond farming are pretty much 0-skill activities, this was the easiest way to place limits on it. Hopefully they improve on the system, because there's a lot of room to make it better and more enjoyable.
Overall, I like many aspects about the Materia System, but I'm a bit disappointed that the rare "best of the best" gear is left up to a Random Number Generator (i.e., "did you roll successfully against 20% chance of success?" and continuing on till you get to the Final Slot "did you roll successfully against a 2% chance?" etc.).
In an idea situation, I'd love to see a Materia System where each slot you gained to attach was the result of your Hard Work and Effort, and in a meaningful way. For example:
- Materia Slot 1 - Free
- Materia Slot 2 - Complete a semi-hard Quest / Challenge to gain access to slot a 2nd Materia.
- Materia Slot 3 - Complete a Quest Chain (of maybe 2 - 4 interesting, challenging adventures / challenges) to gain access to 3rd Materia Slot.
- Materia Slot 4 - Complete an even harder challenging series of Quest / Adventures that takes you across Eorzea that may take players weeks to ovecome with strategy, planning, etc., to gain the 4th Materia Slot.
- Materia Slot 5 - Defeat a super hard Dungeon and beat an Uber Boss (that's orders of magnitude harder than Hyper Ifrit) to gain access to the final Slot.
Ultimately it'd be nice to see players striving to earn their additional Materia Slots while being entertained and engaged (like with interesting, unique Quests / Content / Adventures) with Cinematics, rather than just blind grinding out Materia, go back to town and just sit and pray that the Random Number Generator allowed you to attach more Materia to your Weapon / Armor / Item.
It's certainly cheaper / more cost-effective to do it this current way (and it keeps the player base busy), but it's not as rewarding and satisfying as, say, visiting the Temple of Shiva, defeating her acolytes and beating Shiva herself to gain a blessing to get Materia Slot #2.
Here's to hoping for future improvements.![]()
Last edited by Kiara; 10-11-2011 at 04:49 AM.
This is all arbitrary by the way.
SE could have allowed up to 200 materia per slot, and kept the odds of obtaining them at .01%, .001%, .0001% etc.
This wouldn't mean that you HAVE to spend trillions of gil and countless hours farming to obtain them. It's just an option for SOME people who wan't to take it that far.
Really, there's no need to go beyond 1 materia, as the game is balanced for such. So, unless you are trying to get an edge or improve your character, there's no need to even bother with forbidden materia. Notice how either choice is completely optional and not necessary in the slightest.
The whole point of the materia system is to DESTROY GEAR and give crafters a market to sell their goods. The added benefit is giving people a way to spend more time in the game.
I think in the long term, this will work out to be fine. The really motivated materia junkies will gather 1000 catas, 1000 materia for around 150 attempts at making the most ultimate 'Bas-relief Coblat Saw' ever crated. It will be worth 100-200mil gil and would be 'legendary'. IMO thats pretty sweet.
For everyone else, be happy you put two attack+ materia on your Crab Bow and go fight stuff.
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att+ can only go in mrd and gladiator weapons i thinkI think in the long term, this will work out to be fine. The really motivated materia junkies will gather 1000 catas, 1000 materia for around 150 attempts at making the most ultimate 'Bas-relief Coblat Saw' ever crated. It will be worth 100-200mil gil and would be 'legendary'. IMO thats pretty sweet.
For everyone else, be happy you put two attack+ materia on your Crab Bow and go fight stuff.
but yeah, 2 materia of anything in a weapon is uber
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Yeah! 0% chance to put in my materia! I AM SO LEET NOW!! Honestly, get over yourselves. Everyone will have your gear one point or another. People just want this to feel "special" imo. Try to stack another tier 4 materia on an NQ piece of gear and tell me your success rate. It is far lower than the magical 25% some of you said earlier. Try 18.~% and it drops even lower after that, far below 10%. GG white knights/fanboys
Originally Posted by GreatLeviathan
Prolly live in their mommy's basement playing the game 23/7.
This is one of the issues I have with Grade 4 Materia.Yeah! 0% chance to put in my materia! I AM SO LEET NOW!! Honestly, get over yourselves. Everyone will have your gear one point or another. People just want this to feel "special" imo. Try to stack another tier 4 materia on an NQ piece of gear and tell me your success rate. It is far lower than the magical 25% some of you said earlier. Try 18.~% and it drops even lower after that, far below 10%. GG white knights/fanboys![]()
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