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Thread: Angry Bards

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  1. #1
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiceisNice View Post
    snip
    Yes, of course current endgame has no real costant-movement-heavy fights while still being able to DPS, so the point of being mobile or not is moot - I'm not even sure there was such a scenario even back in 2.0. What I meant was how the class felt after having to dodge a single attack/series of AOE (current spell timing feeling awkward whenever you have to stop for more than half a second). However I seem to have misinterpreted your first answer a bit, and I apologize for that - you mean things like squeezing off-GCD and overall clunkiness rather than interrupting casts because of mobility, right?
    (2)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ColdestHeaven View Post
    ?
    More or less. The only example I can think of is phase 4 earth shakers and That's for a relatively short time.

    BRD has a cast time on an oGCD skill, and they have to double weave at times to prevent overlapping bloodletter resets. From a functional standpoint, it doesn't make sense and works against their tookkit. On a practical end, it starts delaying your weaponskills usage over time. And that's not getting into straighter shot procs which are arguably worse than BLMs firestarter because you can't buffer it with an oGCD, AND it delays your cast on empyrean arrow for god knows why.
    (6)
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