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Thread: Angry Bards

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  1. #1
    Player
    Hali's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Hali De'blois
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Thread #986543243265 on this topic, and it's always the same.
    Deal with the changes and practice instead of posting about how bad you are, and how the game should accommodate to you.



    Bards. The new SJWs of the OF. God help us all against their flow of tears over nothing at all.
    (2)
    Last edited by Hali; 09-29-2015 at 09:41 PM.

  2. #2
    Player
    Maero's Avatar
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    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    @ Malevicton i myself play both classes but moreso blm and also find it rather annoying and ignorant that players still compare the classes and have NO experience with blm
    Almost every thread about Bard has at least someone bring something about how Bard is like blm, well no not even close.
    (2)

  3. #3
    Player
    Darian's Avatar
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    Apr 2012
    Posts
    48
    Character
    Darian Goodlow
    World
    Malboro
    Main Class
    Archer Lv 80
    To be fair. If we are looking at the core play of both BLM and bard they do share a lot in common. Ie:both are ranged dps, both have cast bars, both have procs, and both have some kind of core ability that must be kept going or the damage fall off is very noticeable.

    A major part of the whole conversation is about WM making bard stationery.. BLM is stationery... What other job would you use for a comparison besides BLM and obviously MCH?
    (4)
    Last edited by Darian; 09-30-2015 at 02:53 AM.

  4. #4
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Darian View Post
    snip
    Blm is absurdly more stationary than brd, though. Like by a crazy amount.

    both are ranged dps (so is smn/mch), both have cast bars (so does smn/mch), both have procs (alright smn doesn't proc, but plenty of other jobs do. blm is also much less proc heavy in 3.0), and both have some kind of core ability that must be kept going or the damage fall off is very noticeable (that's every dps class). They're only similar if you make the qualifiers intentionally vague.

    Brd DoT management is also similar to smn, so you could say they have just as much in common with smn as they do blm. Trade songs for pets and what's really the difference? <See how that's making brd and smn a bit over simplified? Using blm as a comparison is being intentionally reductive.

    "What other job would you use for a comparison besides BLM and obviously MCH?" If there's not a good comparison to be made, then don't make a comparison.
    (4)
    When in doubt, assume sarcasm

  5. #5
    Player
    Ashelia_Ferron's Avatar
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    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    I was scrolling past this thread and thought it said Angry Birds.

    Now I'm disappointed
    (0)

  6. #6
    Player
    Darian's Avatar
    Join Date
    Apr 2012
    Posts
    48
    Character
    Darian Goodlow
    World
    Malboro
    Main Class
    Archer Lv 80
    Guess we will have to just agree to disagree. Regardless, the comparison is one people bring up but never existed in 2.0. All SE did with WM was divide the bard community and create issues.

    Not saying everything about 3.0 is bad. IJ is great period. WM concept seems ok but should have just been a MCH thing and SE should have left the movement thing alone as 2.0 bard still had to dodge, target lock for AA, and deal with mechanics.

    For me. 3.0 bard builds on no core gameplay at all and it's very obvious Bard had almost 0 testing done. It also shows they didn't account for AA, job flow is now clunky, and wardens peon has no practical uses.
    (5)
    Last edited by Darian; 09-30-2015 at 03:51 AM.

  7. #7
    Player
    PopeHat's Avatar
    Join Date
    Oct 2013
    Posts
    42
    Character
    Pope Hat
    World
    Behemoth
    Main Class
    Archer Lv 60
    The way it seems to me is that there are happy bards and angry bards. The angry bards are losing population as they lose interest in the game, and the happy bards are happy that they can finally get a decent raid group with the exodus of angry bards.
    (2)

  8. #8
    Player
    Empty-handed's Avatar
    Join Date
    Dec 2013
    Posts
    297
    Character
    Empty Handed
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    I was angry. Very angry for the first 3 weeks of 3.0. Then dropped bard and switched to machinist. Never looked back. And never played bard ever since..

    I feel ur pain.
    (4)

  9. #9
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Empty-handed View Post
    I was angry. Very angry for the first 3 weeks of 3.0. Then dropped bard and switched to machinist. Never looked back. And never played bard ever since..

    I feel ur pain.
    Doesn't MCH have a very similar mechanic that makes bards angry?
    (1)

  10. #10
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Subucnimorning View Post
    Doesn't MCH have a very similar mechanic that makes bards angry?
    What makes many bards angry is the fact that the mechanic IS from MCH, and not something made for bard.

    MCH doesn't have OGCDs that can reset randomly from DoT crits in the middle of casts.
    MCH only has one 30 sec DoT that needs to be kept up instead of two every 18 sec.
    MCH has a 30 sec buff shot that needs to be kept up instead of every 20 sec.
    MCH's shots are instant when procced and that has a 50% chance of happening without ammo, and can be controlled with ammo for on-demand movement. BRD gets one proc that goes instant with only a 20% chance.
    MCH animations are made for expecting procs sooner. BRD's heavy shot animation goes longer than the GCD when you include the cast time, which pushes their 20% proc to happen after the GCD. Since that shot is ALSO the one that needs to be reapplied every 20 sec, they could end up wasting TP and cast time on a non-instant, non-crit shot because they queued it like they're supposed to and it started casting before the game registered that it should be instant crit.

    So yes, they have the same mechanic, but it's a mechanic made for them.
    (14)

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