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  1. #22
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Whenever I think of a raid, I always think back to Tower of Orthanc in LotRO... Strong difficulty progression centered on skill, weekly raid progression lock which makes you challenge the whole thing from the start each week but has specifically zoned sections you can tackle one night at a time and each section can take an hour or two with difficult trash and harder bosses. The "raids" we have currently feel more like small skirmishes to me and lack the grand scale that the term "raid" invokes in my mind.
    (1)
    Last edited by Malzian; 09-25-2015 at 08:59 PM. Reason: Autocorrect...
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE