Repeatable content that varies with each run? Count me in. Leaderboards that reward prizes to the top preforming players? Just no. Leaderboards in games are fine in theory, but in practice there is ALWAYS a way to cheat the system, and some players will find that no matter what. If there is a leaderboard, it should be purely statistical at best, and not offer any additional rewards. It should also be divided into categories based on Server, Grand Company, Free Company, and Friends List, as well as have sorting options based on Role and Job. Any prizes from the content should be purely based on how far you get within your run.....

Also, I see no reason to restrict your run to once a day of this type of content. Maybe have there be a roulette that pays out better that can be done once a day, but no restriction on how many non-roulette runs you can do. In addition, there should be different categories of enemy styles, such as DPS builds, Tank builds, or Healer builds. Otherwise, SCHs or self healing tanks in particular would always be able to get farther in solo attempts than any DPS could, simply due to the fact that non-caster DPS self healing is VERY limited, (as a MCH, I don't even have a self heal aside from potions)......

Ultimately though, content of this type would be a great addition to the game in my opinion, in whatever way they implement it.....