So, Wolve's Den is getting some love in the next patch?

Sound's great, for PvP players. I'm not fond of PvP, but I do like co-op play, so....

What about some PvE action in the Coliseum? Not sure this has been specifically suggested before, apologies if it has...

This is something that structurally is similar to co-op play in several online games as well as things like the Tower of Souls in Soul Calibur 4. It's not entirely open ended, but with sufficient randomization no two runs would be the same, providing at least some additional variety.

Players can try their hand in the Coliseum arena against the worst beasts that Eorzea has to offer...

3 modes; Single player, a duo or a light party vs a gauntlet of increasingly dangerous enemies.

There will need to be some RNG applied to the enemies to ensure that the incoming waves are unpredictable.

The strength of each group of enemies should vary a bit as well, so once again, it's not entirely predictable.

The arena should randomly impost status attacks on the player(s) to provide a bit more challenge and variety. Starting off slowly, but increasing frequency as time passes.

The arena should be open air with weather from crystal clearskies to Drybone thunderstorms and different phases of the day/night. Again this will provide some natural variation in the conditions of the fight.

There needs to be a crowd of NPCs watching as if this were spectator sport (which it's meant to be) - including appropriate ambient cheering. Non-combatant players should be able to watch a match in progress for a nominal gil fee, say 25g.

Finally some degree of fatigue should be applied over time to drain the main stats of all players with the maximum impact being a 50% reduction in stats due to fatigue.

Every 5 waves of enemy, hunt marks should show up as additional challenges. The hunt marks should scale their HP and attack power, or increase the number of marks appearing based on the duration of the fight so far. Single players get B rank marks starting with 1 and potentially facing as many as 4 scaled up B ranks at once. 2 player teams should face A-rank marks and light party groups should face S ranks. These additional challenges should lead to specific rewards once the event is over, based on how far the player got.

The coliseum should be available for entry once a day with a 1000g/player entrance fee. Use whatever gear you want, this isn't PvP so we have no anonymity to protect...

Ultimately the fatigue on your stats, the random status effects and the sheer weight of numbers should provide sufficient difficulty to end the run, but the number and strength of the enemies faced would increase continually during your 'run', so no matter how good a player, or well geared you are, sooner or later you'll fall.

the 'prize' received upon completion should be based on your progress and how many hunt marks you defeated. Players would receive Wolf Marks awarded based on fight progress and duration. Allied seals should be awarded based on the number and difficulty scale of the hunt marks slain, though the number of seals should be reduced because you are potentially killing several elite marks in a single fight sequence, otherwise this would be too easy to progress Allied seals through. There should be a maximum possible Marks and Seals award, to prevent the content from being abused. However there could be a final treasure chest reward granted if the player(s) should hit the maximum reward level before falling.

An additional prize each week should be awarded to the top 20 placed on the leader boards in each category. These rewards should be a combination of Gil, Wolf Marks and Allie Seals.

11th - 20th : 5,000g
6th - 10th : 5,000g + 50 Wolf Marks
4th & 5th : 5,000g + 50 Wolf Marks + 50 Allied Seals
3rd place : 7,500g + 50 Marks + 50 seals
2nd place : 7,500g + 75 Marks +75 seals
1st place : 10,000g + 100marks + 100 seals.

No XP is awarded in this combat.

All in all this would provide some additional content for PvE players who have either capped out on end-game, or players who just want more PvE action and are not mad keen on fighting other players.

Well, that's my crazy Thursday afternoon idea, what about you?