Quote Originally Posted by Katlyna View Post
My reply to every single tank that has this problem is A) Get some real aggro. B) Put on some fending gear. C) Learn to use cooldowns.
I'd say the key to the post you responded to was "before I can start AoE'ing them". 'Real aggro' doesn't really matter if we aren't even given a single second to apply it. Especially with the regen ticks coming pretty much once every GCD as it is: Tomahawk, meet mobs halfway, get ready to Overpow.....damn, mobs escaped from in front of me to beeline for the healer. Sure, it's definitely possible to get them back before they squish said healer, but it causes a fair amount of unnecessary chaos
As for Fending vs Strength gear... I wouldn't be surprised if there are Leatherworkers -- sorry, healers -- who'd give the exact opposite advice, with the motivation that Strength accessories make it easier to hold 'real aggro', instead of 'more HP means I don't have to be so paranoid about healing'. *shrugs*

In my experience, there are generally two types of tanks that neglect their cooldowns:
1: The unsure ones -- either because they're new to the game or don't main tank or some other reason -- in which case the panic to keep mobs from running away due to premature regen isn't likely to help, and they're not always likely to ask the healer to please stop.
And 2: The cocky ones, who -- either out of overconfidence or flawed training or some other reason -- believe that "a good tank doesn't need cooldowns; it's the healer's job to keep me alive". These ones... yeah, they aren't fun to deal with ^^; (Sometimes, it's tempting to counter-argue with something like, "A good whitemage doesn't need Cure II; it's the tank's job to withstand damage," just to show how irrational their argument is.)

Of course, not every tank who forgets their cooldowns belong to one of those two, but the majority of them does ^^;