Quote Originally Posted by Iris_BP View Post
Fractal has way more damage incoming than Neverreap. Double pulls in Neverreap are a joke
I consider Neverreap more difficult, too. Fractal dmg is so much easier to avoid. Pretty much no normal AoEs on the floor so all you need to heal is the tank, room-wide AoEs can be circumvented by killing the mobs first who use them, etc.
Neverreap is different, especially with melees. Every group of monsters has several AoEs and melees basically NEVER move out of them (usually because they are invisible below the tank/dps' own AoEs).
Having to heal everyone just as much as the tank is tiresome and eats up mana crazily fast. Later mob groups apply vul+ to all melees, so they take even MORE dmg from every AoE they stand in. And don't even get me started on the final boss that just generally hates ALL casters.. u_U
I had a lot more "wow, I can't believe I got us through this without anyone dying!" moments in Neverreap than in Fractal, at least.

(for both dungeons, I'm refering to situations with max pulls, obviously. doing it mob by mob is something even a SCH bot's fairy can heal all by herself..)