Ok yeah, Regen, Medica II, Aspected Benefic and Helios are bad, pre-pull. We get that. No arguments here.

Quote Originally Posted by Samsta View Post
I always try not to use regen when the mobs will die in under 15 secs or so but sometimes mistakes happen and mobs die faster than I expected.
But this. If the fight ends and the tank has like, under 10 seconds left on a HoT, a lot will run over to the next pack of monsters that is a hop and a skip away and pull with Shield lob or something when the HoT still has a couple seconds on them. Maybe the HoT was miss-timed (whoops, threw it up and there's only 2 mobs left with a little less than half HP left and the DPS burned through them), but I can't even recall a tank since HW launched that was proactive enough to manually remove a HoT before they ran into the next group of monsters (let alone even let it wear off naturally if they don't know how).

So yeah, if you're telling your healer not to HoT before a pull/ clicking it off and they aren't getting the message; there are ignorant healers just like about every other role and job in this game. But it's an avoidable mess if the HoTs were from a previous group and the next group was pulled anyway.