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  1. #41
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Twilite View Post
    Open your pull with your aoe threat.
    Um.... Because that's a ranged attack, yeah. Usually, you pull with tomahawk/shield lob/whatevertheDRKskilliscalled. Which hits one mob. And Regen ticks before the mobs reach you so you CAN use flash/overpower/DRK-flash. Unless you're suggesting tanks should facepull, that is.
    (2)

  2. #42
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I try not to do it, but it's a knee-jerk reflex sometimes.

    My mind goes along the path of <Tank not taking much damage->Tank lacks health->Regen is best option for situation->Cast regen->lend dps if applicable>

    I've never seen anyone click it off, they just stand there until its gone.
    (0)

  3. #43
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Noxifer View Post
    Um.... Because that's a ranged attack, yeah. Usually, you pull with tomahawk/shield lob/whatevertheDRKskilliscalled. Which hits one mob. And Regen ticks before the mobs reach you so you CAN use flash/overpower/DRK-flash. Unless you're suggesting tanks should facepull, that is.
    I mean you don't always need to use tomahawk/shieldlob/Idontknowwhatthenameiseither. If the mobs are lined up correctly, you can open with Overpower/Flash. In the case of Overpower, it's 10 more TP for more initial threat. Try it sometime if you get one of those RegenBeforePullRegardlessOfwhatYouSay healers. They still gonna fly past, but the server will catch up in a second. And it's not face pulling. That's if they aggro before you even do anything.

    OK better suggestion. Tomahawk > Flash(if you have it slotted) when they are in range.
    (0)
    Last edited by Twilite; 10-05-2015 at 01:22 PM.

  4. #44
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lastelli View Post
    Unfortunately healing in a non-raid environment is really trivial in this game and maybe for this very reason there are a LOT of terrible healers that have no idea how this game works or what they're supposed to do to effectively support the party other than just healing.
    I don't agree. Many leveling dungeons and level 50 or 60 are not trivial and can be challenging to a new healer just at entry level. Always depending on the group, a good group is a big help. New entry level healer and some other new or unskilled member and let's see.

    For example: Stone Vigil normal, Keeper of the Lake, The Vault, Fractal Continuum to name a few.
    (1)

  5. #45
    Player
    Asheilin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    320
    Character
    Ahmira Duskbloom
    World
    Behemoth
    Main Class
    Dancer Lv 80
    Quote Originally Posted by JonBigwood View Post
    For example: Stone Vigil normal, Keeper of the Lake, The Vault, Fractal Continuum to name a few.
    I mostly mained WHM in the end of ARR(has sch up first before switching to BRD/NIN<WHM); Switched to Ast at 3.0. SV depended on tank/their gear, KofL required not sleeping, The Vault was the BANE OF MY LIFE, FC... Only time I've had probelms were with party comp/fresh tanks. I actually found Neverreap to be the more difficult.

    Pre-Hot casts drives me insane, more so when I then see the Healer run around like a chicken without a head >.> I learned in in the first three dungeons that if you pull emnity RUN TO TANK. This did not suddenly change with Hots.

    The Stoneskin Healer Pull though... >.> Honestly, do you NOT see the line showing you've got something casting on you? I can't always time it to the last mob death but I try.
    (0)
    "Welcome to the ranks of the blue mages. However, at this moment you are but an empty vessel--a base creature, weaker than the most ordinary mortal. A blue mage must wrest her strength and vitality from her enemies. Show me your hunger for unrivaled power! This is the only guidance I shall give you."
    ~ Final Fantasy XI Treasures of Aht Urhgan

  6. #46
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Twilite View Post
    I mean you don't always need to use tomahawk/shieldlob/Idontknowwhatthenameiseither. If the mobs are lined up correctly, you can open with Overpower/Flash. In the case of Overpower, it's 10 more TP for more initial threat. Try it sometime if you get one of those RegenBeforePullRegardlessOfwhatYouSay healers. They still gonna fly past, but the server will catch up in a second. And it's not face pulling. That's if they aggro before you even do anything.

    OK better suggestion. Tomahawk > Flash(if you have it slotted) when they are in range.
    Considering that the range of Flash/Overpower is such that the enemies WOULD see you before you're close enough to use those skills -- unless said enemies have their backs to you -- I'd count it as facepulling ^^;
    And yes, Flash/Overpower is the second skill to go through once they are in range. And it works great as long as you stand directly between the mobs and said regen-happy healer. But often, that's not the case, either because the mobs are to the side of the main group or because the healer positions him/herself to the side to have a better overlook of the fight... and the mobs veer to the side before they're close enough for Flash/Overpower and refuse to get hit.

    Though... If I'm to be entirely honest with you... If I have a regen-happy healer on a run, who keeps re-casting it after I've clicked it away or asked them to stop casting it before a pull... I'll probably let them have the aggro from those mobs anyway. If common sense and friendly-but-growning-exasperated-and-annoyed words have no effect, maybe violence will ^_~
    (2)

  7. #47
    Player
    RocheKat's Avatar
    Join Date
    Aug 2015
    Posts
    159
    Character
    Klarity Sincerity
    World
    Lamia
    Main Class
    Conjurer Lv 46
    Think regen on you is bad? Try having a medica II spamming healer on A2 who would then sprint. He would cast medica just as a new wave was coming in... the other tank and I both nearly died trying to deal with his stupidity.
    (2)
    Last edited by RocheKat; 10-07-2015 at 04:58 PM.

  8. #48
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Believe it or not, this is actually pretty infuriating as a melee DPS who cares a lot about his rotation as well. I'm usually right behind my tank, and every time I get ready to poke a mob and it whooshes past me to go nom on a WHM, it ruins the flow of the whole encounter for melees.
    (1)

  9. #49
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I always assumed every good healer would know to time there regen in a way so that it just runs out exactly when a pull is finished or at most 2-3 seconds later. Yes, you waste an extremely marginal amount of MP if you recast regen too early, but if that's all you have to pay to time the end of regen perfectly with the death of the mob, it's a small price to pay.

    I just find it kind of sad that most tanks don't even know they can click it off. When I play as dps, it's annoying when healers do something like this and the tanks don't know how to deal with it and either just stand around silently for 20 seconds or just pull anyway and then I have to try and chase the monsters around.

    I've already seen really rude tanks too, though. They click off regen by default. Mid-fight. Every single time. And when you ask why they do that, the answer is always along the lines of: "Because regen is annoying for pulling." Yeah sorry mate, but you aren't pulling NOW. I know how to time my regen, thanks, sir, and you are actually messing that timing up because now I have to recast it mid-fight with a full timer and it probably won't run out before the mob dies...
    (0)

  10. #50
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Atoli View Post
    I always assumed every good healer would know to time there regen in a way so that it just runs out exactly when a pull is finished or at most 2-3 seconds later. Yes, you waste an extremely marginal amount of MP if you recast regen too early, but if that's all you have to pay to time the end of regen perfectly with the death of the mob, it's a small price to pay.

    I just find it kind of sad that most tanks don't even know they can click it off. When I play as dps, it's annoying when healers do something like this and the tanks don't know how to deal with it and either just stand around silently for 20 seconds or just pull anyway and then I have to try and chase the monsters around.

    I've already seen really rude tanks too, though. They click off regen by default. Mid-fight. Every single time. And when you ask why they do that, the answer is always along the lines of: "Because regen is annoying for pulling." Yeah sorry mate, but you aren't pulling NOW. I know how to time my regen, thanks, sir, and you are actually messing that timing up because now I have to recast it mid-fight with a full timer and it probably won't run out before the mob dies...
    Mouse clicking is easy, but for ppl w/o a mouse, its time consuming to click off. (Select UI, press again, press again, unless u had somethign up, then pres again to adjust, then depending on how many buff you have up, press, right, right, right right right, then accept button. Main reason we open with ranged attacks, and run ahead of the group, si because ranged DPS sometimes sprint, and have 3 tiems further reach than us, and WILL start fighting the moment they can reach a mob. it takes 1 second for them to pull a group of mobs, and to make sure the cursor selects the right buff, might take me 2-3 seconds. To which Ive then lost control of the group of mobs, from ranged DPS or face pulling melee) And 90% of the dungeon u wont have it on you, so the occasional pull you do have it, its unexpected. (Or popped on ya RIGHT as u hit ur ranged attack)

    Sadly I use keybord, to avoid issues with my hand using a mouse, and the annoying control sceme on controllers also hurts my hands. But since there is a lack of a better way to quickly move through menu elements, QERF are my D-pad, and its a bit clunky, and slow for me, compared to how quickly i can move through the UI with a controller. (sometimes i leave a controller next to me, just because picking up a controller is sometimes faster for me, in situations like this.)

    over all, its such an annoyance, that when a dungeon starts, if im given regen with my protect (before any pulls, which is roughly 30% of my DF groups) i just drop PT right then and there.
    (1)

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