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  1. #11
    Player
    Khanscott's Avatar
    Join Date
    Jun 2013
    Posts
    272
    Character
    Aevis Sylph
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    I was having a discussion with some FC buddies about this about his a few days ago. Yes, I feel that they need to bring back elemental damage/resistance. The difference from past FF games however, is that it needs to be a set ceiling of damage/resistance from elements. Reworking BLM will be a pill, but having a cap on things will make things easier. Could always just go and give BLM Aero, Water, and Stone. Somehow lore Aero into Dia for WHM, or just YOLO it and pretend they never had Aero to begin with.
    As for how elements would be implemented is simple (background work is Yoshida's issue :P)
    -Kill respective primal of desired element for "arbitrary currency" and use this to add element to already existing gear, like materia.
    -Meaner the primal, more "arbitrary currency" you get. New dual element ones give same amount, just half/half for elements.
    -Elemental materia could buff these add-ons in some fashion.
    (0)
    Last edited by Khanscott; 09-24-2015 at 08:42 AM.