This also effects the crafted gear in the game in order to make it work.
--Stat caps are removed(Or put on a large the global cap, compounding all equipment bonus stats) for all stats besides primary (Str, Vit, ect).
--Allow players to carry multiple sets of the same high-end craft equipment for switching elemental loadouts on the fly.

I thought this change would put crafted sets on the map by giving them the ability to be highly customized to fit the situations. Raid Loot gear would be more neutral and powerful overall but crafted could be adjusted to be optimized for specific bosses and situations, without over-powering them and causing Raid gear to be garbage. This could also create all kinds of new party combinations, synergies, and strategies

What do you guys think? Does the element system need big changes?

Th