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  1. #28
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Ok, but then what if you go do a raid where fire damage is not viable? Remember, removing materia from your gear destroys said materia, so we can't swap materia as much as we'd like. And I really don't want to be carrying gear with different materia builds in case I "may need it later"
    They could do like a page similar to the Zodiac Quest that you can take the materia out and replace it and then reapply the page. Or better yet, they could add in elemental potions.

    You use said Potion and you gain that affinity for like 10 or 5 mins. With BLM and WHM, let's say you use Fire Potion, BLM will have no affect or "revert" it's element. For WHM, same thing, no effect. And for Melee/Range, they get a boost in dmg to anything weak to fire and vice-versa if something is resistance to fire. But let's say a Blizzard Potion, Fire and Blizzard now switch properties plus an additional boost in dmg to Freeze (Same as before, Freeze and Flare switch properties). Same thing for a Thunder Potion, Thunder and Fire switch properties (with Flare turning into Burst). For WHMs and other Healers, Light Potion boosts Healing Potency as well as increase Holy dmg. Using either a Stone or Aero potion, turns Holy into Quake and Tornado respectively.

    As for space, SE could take the slots from Key Items (honestly, who will have 75 key items....) and make them exclusive to the potions. It doesn't have to be potions tho, it could be "The Soul of Fire" or something lol.
    (1)
    Last edited by FallenArisen0990; 09-25-2015 at 01:48 AM.