Currently it looks like the element system takes no real role in this game... A Final Fantasy game... (Unless I\\'m wrong)
I was thinking of how they could change it and wound up possibly fixing this crafted gear dilemma in the process.


First off, all/most enemies and bosses have elemental aspection. Some can be drastic like Shiva being all about Ice, and some like Alexander being more neutral overall. Elements effect their damage on certain skills and overall defense.
Elements have different effects depending on the player\\'s class role.
--Tanks get defensive bonuses/deficiencies from elemental attacks that they are aspected to.
--Healers get healing bonuses/deficiencies to players with elemental aspections, depending on the healer\\'s element.
--DPS get damage bonuses/deficiencies to enemies with elemental aspections.