Quote Originally Posted by AlphaFox View Post
However aside from that I'd also like to see a giant boss fight spanning over the entire arena or zone. Basically have it as a 24 man fight with each group having their own platform but have the boss be very tall with 3 different elevated levels using either elevators or jump pads to reach your needed zone as well as each floor having its own mechanics, or a huge boss in the center with 3 sides that turns at times again with its own mechanic that the teams have to deal with.
When they first mentioned the 24 man content, and about different groups taking different paths, this is what popped into my head, taking on different parts of a huge boss at once. Was a little disappointed there wasn't anything like this in any of the ct dungeons.