Quote Originally Posted by freakingmayhem View Post
In this case, the other DPS might be thinking "wow, I am DESTROYING him" since the one he was attacking died first, while in reality, I did more because I have a policy of "do as much damage as I possibly can", not "kill one target as fast as possible".
I do not make this mistake, your DOTs are visible on the enemy I am attacking (unless I have them filtered). Thus, I am aware that you are also damaging the enemy.
Multiple DPS attacking same add is always desirable as to maximize buff/debuff synergies.

Additional metrics, no parse needed for, simply time the action. e.g. "everyone" knows an average Expert run will take 27ish minutes. A good run is sub 25, a great run is sub 22.
Variances for boss mechanics (AoE placements, invulnerability times, etc...), time standing/walking/etc... between pulls; can significantly increase time, thus, lowering DPS of the entire instance.

Do not get me wrong, I am interested in the number but much more interested in success of activity.