Quote Originally Posted by ChameleonMS View Post
There are many places in the game, where you are attacking one add, another DPS is on a different add, and I just watch the life bars drop.
Minor thread derail, but I very often wonder how many people use this logic to compare DPS during dungeon trash pulls.

If we're fighting 2-3 enemies, depending on what job I'm on and how long the enemies will be alive, I will be putting all of my dots on every enemy for maximum damage. On most jobs, once my dots are up on everything, I will begin to AOE, if there are enough targets alive for it to be worth it (2 for some jobs, 3 for other jobs). If I shouldn't AOE, I spread my damage between targets so that my dots have maximum time to tick without being wasted.

In this case, the other DPS might be thinking "wow, I am DESTROYING him" since the one he was attacking died first, while in reality, I did more because I have a policy of "do as much damage as I possibly can", not "kill one target as fast as possible".