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  1. #1
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60

    Option to forfeit TT match

    Today I was playing some NPC (I forgot which) and I kept getting Sudden Death. In and of itself not a problem except that once that happened an S rank alert came up on LS and I got Sudden Death again and couldn't get out of the match. I then had to play again very deliberately throwing the match and it wasnt clear until the end that I was going to lose due to unusual NPC play choices (a new strategy to win?! lol).

    More common than the above is playing the computer on Same/Plus. Sometimes (a little too often) it pulls off a Same/Plus combo and flips 3-4 cards. Very rare to be able to recover from that due to the deck rarity discrepancy. I'd also like to be able to forfeit these sometimes when trying to play an NPC over and over but not having to finish laying out 2-3 more cards when you know its a loss.

    I doubt this could be abused as its an MGD loss. Anyone else desire this option?
    (1)

  2. #2
    Player
    PirateCat's Avatar
    Join Date
    Jul 2015
    Posts
    235
    Character
    Leopold Sidney
    World
    Coeurl
    Main Class
    Alchemist Lv 80
    Yes please.

    Another big issue is that if I try playing Triple Triad while in the Duty Finder queue, the queue can pop at an awkward time and I have to scramble to try to throw the game as quickly as I can. I haven't missed a queue yet, but there have been some very close calls (queue pops half a second after I start a game) where I wished I could just cancel the match. Ideally this should just make the TT interface go away as quickly as possible (presumably after some sort of confirm dialog.)

    The places where I see this potentially being abused are:
    - Farming games that use the Random or Roulette rules until you get a favorable set of conditions: If canceling out of the game resulted in no loss payout and no refund, then this would discourage people from using it repeatedly.
    - Makes wintrading faster: Disallow the option in games between players or make a canceled game count only as a loss for the person who canceled, with the other player's record behaving like the match didn't happen. (Still potentially abusable if someone wanted to rage quit just to deny their opponent a win, so probably best to disable the option entirely in PvP games.)
    (1)
    Last edited by PirateCat; 10-13-2015 at 07:22 AM.

  3. #3
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Agreed with both of the above. It's bad when your DF queue pops and then there are times when you're on those Random NPCs (Midnight Dew) and you just have absolutely no chance of winning at all due to your deck. I'd totally take the loss rather than waste 30 seconds of my time, just so I can rechallenge them.
    (0)

  4. #4
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quitting a dungeon gives a timer for when you can't re apply. If the intended purpose for this forfeiting a game was for occasions when something else rather timed pops up, like dungeon queue in the other post, would it be so bad if forfeiting a game incurred a timer when you can't initiate a new one. Not half an hour, obviously, but maybe even five minutes or so. Enough that it wouldn't be feasible to use it to farm preferable random rules but if you actually had to drop the game it wouldn't really hinder anything.
    (2)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  5. #5
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Yes, please give this as an option! Even if it has a lockout of a few minutes to keep me from starting a new match, I have missed the DF queue several times because I was stuck rushing through a match but either latency or rules prevented a quick win or loss.
    (0)