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  1. #1
    Player
    Vasquez's Avatar
    Join Date
    Jan 2014
    Posts
    6
    Character
    Vasquez Baliardo
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 60

    Shukuchi - Suggested Change

    Shukuchi is potentially a really useful ability, but currently, the user interface makes it slightly cumbersome to use properly.

    Currently, if the user targets an area outside of the maximum range of Shukuchi, the targeting reticle becomes purple and it is unable to initiate Shukuchi.

    The minor change in UI that I would humbly suggest is that the user's targeting cursor be rendered unable to select positions outside of the maximum range of shukuchi. And when the user's targeting cursor exceeds the limits of Shukuchi's range, the destination reticle for Shukuchi will remain in a position that is farthest from the player's character model as possible but still in the direction of the user's cursor.

    For instance, if a Ninja wishes to use Shikuchi to move to the North 20 yalms. The Ninja may place his mouse cursor on a position 25 yalms to the North of his character model, but the targeting reticle will remain exactly 20 yalms North of his character model and remain usable.
    (11)

  2. #2
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    I like this. Makes it where you can more quickly place it in the general direction you want to get over to and do it without fiddling with the "am I out of bounds" stuff.
    (1)

  3. #3
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Guild Wars 2 added a feature like this for all ground targetting abilities, it will always lock at the maximum range at which it can be used and not further even if you put your cursor further than the real range. It's extremely useful and one of the best ground targetting updates they did.
    (4)

  4. #4
    Player
    Acayex's Avatar
    Join Date
    Aug 2015
    Posts
    7
    Character
    Akai Ekusu
    World
    Gilgamesh
    Main Class
    Ninja Lv 60
    Also make the animation faster or be an instant teleport (i.e. Shoulder Tackle) so that I'm not at the mercy of server ticks if I happen to Shukuchi over a ground AoE.
    (1)

  5. #5
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Acayex View Post
    Also make the animation faster or be an instant teleport (i.e. Shoulder Tackle) so that I'm not at the mercy of server ticks if I happen to Shukuchi over a ground AoE.
    Shoulder Tackle is not an instant teleport. Passing over or through area effects will still inflict harm. eg. tackling through t11 Hydra's shield during the add phase will kill you instantly, A3 tornado will DoT you for a split second, etc.

    But it is certainly faster than Shukuchukucheekibreeki.
    (1)

  6. #6
    Player
    Nepthys's Avatar
    Join Date
    Aug 2015
    Posts
    24
    Character
    Nya Mia
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Personaly I would want from that is simply by pressing the skill we see the area/range we can teleport in...becouse sometimes based on camera angle its hard to tell the distance where I want to go. Since sometimes im wasting time by kinda searching how far I can teleport in a circle area of the "able to teleport in" would be nice.
    (1)

  7. #7
    Player
    Kaisersoke's Avatar
    Join Date
    Oct 2013
    Posts
    123
    Character
    Zaisoke Kaiser
    World
    Exodus
    Main Class
    Ninja Lv 60
    I like this
    (0)

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