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  1. #1
    Player
    TechnoTechie's Avatar
    Join Date
    Jul 2015
    Posts
    238
    Character
    Techno Techie
    World
    Leviathan
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Loony_BoB View Post
    I've opened up these numbers on the sheet (they're all there, just hidden). In case it isn't obvious, when dealing with the sheet...
    Did someone confirm an 82? I could not get this at all on a level 56 item; will try to see if I get it while confirming the floors for the other level items.
    Quote Originally Posted by Loony_BoB View Post
    Perception
    Green = Confirmed number
    Yellow = Assumed number based on information provided and patterns in other numbers

    Rarity Increases
    Green = Confirmed number
    Light Blue = Predicted number

    Rarity at completion
    Dark blue = Rotation can be used for blue scrips
    Red = Rotation can be used for red scrips
    Yellow = Rotation can be used for counterfoil
    Green = Rotation can be used for 8/8 quality on ephemeral node
    That definitely adds sheds some light on the colors! I'll try to help you out with some data points for the yellow.
    Quote Originally Posted by Loony_BoB View Post
    Yeah, I did consider that. But given that it doesn't add up for the two rotations mentioned (when dealing with Cuprite) despite it being 4x MA for both (one is 4x MA directly, the other 2x 1.5 MA and 1x MA), it's clear that once you push in the number, decimals are not retained in any way. Effectively it must be rounding up/down at the point of action, rather than just hiding any decimal numbers within the rarity value of the item you're working on. So it's important to keep this in mind. ^^
    Yea, that was my suspicion: that it uses decimal numbers for the base, and then the appraisal numbers themselves get converted to flat integers when they get tallied.
    Quote Originally Posted by Loony_BoB View Post
    That leaves just the 82/83/84/85/87 numbers to be confirmed for ME, DE-ME, IA and DE-IA... although I should probably note that at this moment they are mostly irrelevant for Cuprite onwards, but it would be nice to have accurate calculations for future reference. It'd at least be interesting for the sake of getting certain results (eg. if you want 3/8 instead of 8/8) on ephemerals.
    These numbers will definitely be useful for when 2-star items are released and if there are some lower level numbers that we need to aim for. It's definitely relevant for people that are still leveling their gatherers though, and definitely useful if you're aiming for say, duskborne aethersand (all of those drac pots and 1-star foods... ><) on an ephemeral node and don't care for dawnborne/landborne/leafborne.

    Collecting data today has led me to the conclusion that everything is in tiers that change every 4-perception. This makes sense for the 101 perception gap between floor and ceiling as 26 tiers later (from the top of the floor tier, to the bottom of the ceiling tier), you're there at the top.
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  2. #2
    Player
    TechnoTechie's Avatar
    Join Date
    Jul 2015
    Posts
    238
    Character
    Techno Techie
    World
    Leviathan
    Main Class
    Blacksmith Lv 60
    I think it says something when collecting this data has been the most fun I've had in this game in months. I now have a complete map of perception ranges for level 56 item appraisals in my data sheet. That 4-perception tier idea was mostly true, with the exception of 2 outliers... the 102 tier (5 points of perception), and 113 tier (9 points of perception)... I wonder if these are different for the other items.

    I'm going to start working on using this to determine floors for the other items, and I won't map the other item levels yet other than floors unless you need me to confirm something or I get super bored again ^^

    EDIT: I'm bad at maths. it's actually a 5-perception tier from oh say, 484 - 488 because you need to count 484 also (with 485, 486, 487, 488 makes 5) >< so, every 5 perception or so you can expect a change in your appraisals.
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    Last edited by TechnoTechie; 09-27-2015 at 12:10 AM.