Quote Originally Posted by Loony_BoB View Post
I've opened up these numbers on the sheet (they're all there, just hidden). In case it isn't obvious, when dealing with the sheet...
Did someone confirm an 82? I could not get this at all on a level 56 item; will try to see if I get it while confirming the floors for the other level items.
Quote Originally Posted by Loony_BoB View Post
Perception
Green = Confirmed number
Yellow = Assumed number based on information provided and patterns in other numbers

Rarity Increases
Green = Confirmed number
Light Blue = Predicted number

Rarity at completion
Dark blue = Rotation can be used for blue scrips
Red = Rotation can be used for red scrips
Yellow = Rotation can be used for counterfoil
Green = Rotation can be used for 8/8 quality on ephemeral node
That definitely adds sheds some light on the colors! I'll try to help you out with some data points for the yellow.
Quote Originally Posted by Loony_BoB View Post
Yeah, I did consider that. But given that it doesn't add up for the two rotations mentioned (when dealing with Cuprite) despite it being 4x MA for both (one is 4x MA directly, the other 2x 1.5 MA and 1x MA), it's clear that once you push in the number, decimals are not retained in any way. Effectively it must be rounding up/down at the point of action, rather than just hiding any decimal numbers within the rarity value of the item you're working on. So it's important to keep this in mind. ^^
Yea, that was my suspicion: that it uses decimal numbers for the base, and then the appraisal numbers themselves get converted to flat integers when they get tallied.
Quote Originally Posted by Loony_BoB View Post
That leaves just the 82/83/84/85/87 numbers to be confirmed for ME, DE-ME, IA and DE-IA... although I should probably note that at this moment they are mostly irrelevant for Cuprite onwards, but it would be nice to have accurate calculations for future reference. It'd at least be interesting for the sake of getting certain results (eg. if you want 3/8 instead of 8/8) on ephemerals.
These numbers will definitely be useful for when 2-star items are released and if there are some lower level numbers that we need to aim for. It's definitely relevant for people that are still leveling their gatherers though, and definitely useful if you're aiming for say, duskborne aethersand (all of those drac pots and 1-star foods... ><) on an ephemeral node and don't care for dawnborne/landborne/leafborne.

Collecting data today has led me to the conclusion that everything is in tiers that change every 4-perception. This makes sense for the 101 perception gap between floor and ceiling as 26 tiers later (from the top of the floor tier, to the bottom of the ceiling tier), you're there at the top.