Reducing raid wide damage on your self does little because everyone is getting healed. Those random big hits of unavoidable damage are almost always instant hits so you have no warning on those... so FoE doesn't work their either. All abilities do not need to work in raid... but they should be somewhat useful especially since one fist is almost always used and the other two almost never. Right now if SE removed earth and wind no one but monks would notice. If fire was removed every single person running a meter would notice... some would notice without meters.

Use in PvP would be a good argument if pvp had any real value in FFXIV. Its a tacked on mini-game good for glamour and not much else... even worse at 60 since no one does the 4 man stuff anymore.