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  1. #1
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70

    Leveling via PvP

    Why this isnt a thing already? i mean i have always hated leveling process but games that allow me to do that via PvP made it so that i usually ended leveling every single class that game has to offer.

    It could start from lvl30 up to lvl60 and divide it into brackets, first is lvl30-40 then 40-50 and lastly 50 to 60 to keep it even remotely balanced(but who really cares about balance when leveling tbh).

    Dungeons and FATE's gets old pretty fast so adding another way to lvlup would be welcomed.
    (3)

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    You can get xp from lvl 30 and 40 wolves den, one of my fc mates leveled from 30 to 50 via WD
    (2)

  3. #3
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by CeveArthu View Post
    You can get xp from lvl 30 and 40 wolves den, one of my fc mates leveled from 30 to 50 via WD
    Really? didnt know that but then again ques might be a problem, also why not add same thing for FL's aswell?
    (1)

  4. #4
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Synestra View Post
    Really? didnt know that but then again ques might be a problem, also why not add same thing for FL's aswell?
    because when they were all added lvl 50 was the max level, so there was no point giving xp for them

    that might be changing in 3.1 or 3.2 though
    (0)

  5. #5
    Player
    Wetea's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    M'eraldia Wetea
    World
    Malboro
    Main Class
    Warrior Lv 60
    While I love the idea in concept, given the state of pvp currently, I think I would hate it.

    This is no different from offering esos to players for pvp. Can you hear it? "Lets just lose, I just want muh exp bonus" "I don't want to be here any more than you want me here, so lets get me out of here quick by not trying"
    (0)

  6. #6
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Wetea View Post
    This is no different from offering esos to players for pvp. Can you hear it? "Lets just lose, I just want muh exp bonus" "I don't want to be here any more than you want me here, so lets get me out of here quick by not trying"
    PvP exp is already determined by end result so that could be applied to normal exp aswell to encourage winning instead losing(sucks that they didnt do this for eso's 20 for 1st place 15 for 2nd and 10 for 3rd or something like that).

    Quote Originally Posted by Kurogaea View Post
    I guess they want us to use the PvE world for leveling and PvP's the equivalent of a amusement park game with points (tomestones), which to me is bs.
    Yeah i think this might be a reason why its not a thing atm :s
    (0)
    Last edited by Synestra; 09-23-2015 at 03:02 PM.

  7. #7
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Wetea View Post
    While I love the idea in concept, given the state of pvp currently, I think I would hate it.

    This is no different from offering esos to players for pvp. Can you hear it? "Lets just lose, I just want muh exp bonus" "I don't want to be here any more than you want me here, so lets get me out of here quick by not trying"
    No matter how they did it I can see it having a negative effect on PvP gameplay. If they offered the exp as a end match bonus, like the PvP rank exp, than you'd get the eso farming mindset of "let's just lose and get our reward." We already get enough of that crap as it is.

    If they offered Exp for kills, you'd get a herd of people who do NOTHING but chase enemies and forget there's an actual objective to this game mode. Again, we also get enough of this. People always get swept up and chase, so it would be a terrible idea.

    Lastly, and this is the big one, this would have to be implemented in PvP game modes that are below level cap. Obviously, you can't que for a lvl 60 PvP match at lvl 30. You'd be totally screwing your team over, for one, and you'd die the second you came across a lvl 60 player. So that would mean they'd have to implement Frontline game modes at lower level increments. I can see this complicated the que process in a lot of different ways.

    The roulette would be utterly destroyed. It already has a longer que time than direct queing for Seize because it tries to sort you into the empty lobbies for the occasional person who attempts to que for secure. Imagine if it had more game modes to pick from and try and find a match in. The little gremlin who turns that Duty Finder wheel would have an aneurysm. Even if it did work, we'd be dividing the PvP player base between people trying to level classes, and people who want to compete at their top level. This might work, maybe, if GC restrictions weren't in place, but, as things are right now, the ques are already terrible and this would only make them worse. There's just not enough PvP'ers to make something like this feasible for ques.
    (0)

  8. #8
    Player
    Aphel's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Moon Kibbles
    World
    Tonberry
    Main Class
    Machinist Lv 60
    WoW-style? If they can somehow implement it like that I would be thrilled, but I think it's a little difficult with the state of queues/Company-restrictions at the moment.
    (0)

  9. #9
    Player
    Redfame's Avatar
    Join Date
    Jun 2014
    Posts
    263
    Character
    Xean Faryn
    World
    Shiva
    Main Class
    Black Mage Lv 90
    It is already on, you start with rank 1 and the aim is rank 50. With higher rank you can wear higher gear.
    (0)

  10. #10
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    I'd like the idea, it'd be an extra reward for participating in an exhausting or moderately fun activity (talking about Sieze and Frontlines). Actually they should've done this a while ago, but I guess they want us to use the PvE world for leveling and PvP's the equivalent of a amusement park game with points (tomestones), which to me is bs.
    (0)

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