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  1. #29
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    ^^^
    That is something that I consider part of what I was talking about in my previous post I just didn't go into much detail about it.

    Essentially PLD is simple offense, complex defense and attacking by defending.
    For example, using my Sheltron -> Shield Swipe combo example, what if the effect was that you automatically crit with your next weapon skill? That would most definitely increase dps, but still be defensively focused. Stuff like that.

    DPS can be increased by other means than just going the straight forward route of higher potencies or more attack abilities.

    Also, raid DPS (the meta), is the totality of the entire raid group's dps. If PLD had more stuff that allowed for the group to be able to do more damage such as healers having to heal less and getting to dps more or providing a damage up buffto the group or damage taken debuff to the boss, that would also improve their standing in the current meta.

    This makes PLD gameplay the flipside of the coin from WAR, that are heavily offensive in gameplay style and defend by attacking (IB).
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    Last edited by TouchandFeel; 09-25-2015 at 07:46 AM.