im complete agree whit you kaiser, i was WAR from the 2.1 when they get buffed, and play paladin too, when heavenswards come out and see the DRK and PLD WAR new skills i see something wrong, now im MT DRK and i play WAR in lvl 60 to.

i don't know how devs think about the tank trinity are now, but PLD and DRK are desing to be MT, well all jobs can be MT but DRK and PLD are suppose to be the best choice for this in magical and physical place, and WAR be the OT whit they high tank dps and storm path and eye.

reallity? WAR after 2.1 come very strong and they changes are designed to be the perfect OT for a paladin and they can tank most of the raid boses because WAR has the best active defensives, paladin only won in this from they pasive mitigation and the perfect hallowed. now a new tank come, and they nerf parry and det so they pasive mitigation and ofensive from paladin come nerf in general terms but war get more strong whit this, RI is the perfect parry skill, and they short coldowns from equilibrium makes a huge mitigation arsenal more when paladin can't heal imself when MT.
yoshi say PLD dont get any dps buff, thats is fine for me, but WAR still have better active mitigation vs a PLD.

mi personal opinion PLD and DRK are fine, they need some adjust but in general are fine, WAR have a high dps busrt, not only single target, you can berseker whit decimate too, and mitigate very close to PLD whit no problem, so i think WAR deserve a nerf in some aspect, NOTHING SERIOUS, but a nerf in defensive, the high dps dilema come only from the vit vs str accesories.

sorry for mi bad english