Quote Originally Posted by MeeYow View Post
Edit: I copied the wrong name and got the wrong stats, so based on your gear I am guessing you have done A2S, but that kind of makes things worse:


If you have done A2S you would know AS I POINTED OUT PAGES AGO that emnity is an extremely minor issue because most of the mobs are instantly stunned by a move called temporary insanity from the gobwalker. So any move that deals zero damage and only generates hate is borderline useless. Ring any bells? (Answer: Flash)

Edit 2: I left in bitchy tome farming related section assuming you werent doing savage, it wasn't relevant so I removed it.
The point was: Let's not balance classes around tome roulette, but you weren't trying to, apologies.

Dare I say you ignored damage because it undermines your entire point? Include every aspect of balance or dont comment at all.
Excluding any point of the class is the obvious way of telling the community you are trying to play the numbers or flat out lie.
I ignore damage because my point still stands even if flash had 150 pot and OP had 0 pot. The game is designed where aoe functions cost a LOT of resource. Every dps aoe costs a lot. Holy costs a lot. Flare costs your entire mp pool. All aoe gcds are over 100tp. This game makes you pay through the nose for aoe anything and that's true for tanks. As tanks must generate threat vs dps they all have ways to regenerate that aoe resource now. Pld has riot for mp aoe. War has equal for tp aoe. Regardless of wars overall 'op status' or whatever you want to call it, they still need a way to manage aoe resources. Don't get so bent outta shape over damage related balance that you try to kill basic tank functions. If OP had 0 pot my point still stands. It stands regardless of dps balance or imbalance. Tanks need a way to regenerate resources to continue to generate threat at all times.