No. If they did nerf war that'd be the last time I play that class.
No. If they did nerf war that'd be the last time I play that class.
First of all I play all 3. And you are forgetting we get pacified, we have to manage our buffs/debuffs, Oh and Defiance DOES NOT Reduce damage taken, And our damage is nerfed 25%. In exchage we have more utility, but rather than nerf another class why don't we ask for more utility for existing classes. They already said they working on more skills.
Arguably, that pacification is worthless since it's not on nearly long enough to be detrimental to anything other than a parser number. You won't lose aggro and it's around 2 GCD impedance that you have to deal with and that's it. You're already anywhere from 125-300 dps above other tanks depending on your stance choice and that's being on the low side. Even in Savage content, healers will not remove your pacification as it's not enough of a detrimental effect to be worth removing (at least from what I see in every Savage clear video I've ever watched.)First of all I play all 3. And you are forgetting we get pacified, we have to manage our buffs/debuffs, Oh and Defiance DOES NOT Reduce damage taken, And our damage is nerfed 25%. In exchage we have more utility, but rather than nerf another class why don't we ask for more utility for existing classes. They already said they working on more skills.
Last edited by Shining_Tiger_Excalibur; 09-25-2015 at 12:29 AM.
Why does my Warrior keep screaming for esuna/leeches then! Make him stop!Arguably, that pacification is worthless since it's not on nearly long enough to be detrimental to anything other than a parser number. You won't lose aggro and it's around 2 GCD impedance that you have to deal with and that's it. You're already anywhere from 125-300 dps above other tanks depending on your stance choice and that's being on the low side. Even in Savage content, healers will not remove your pacification as it's not enough of a detrimental effect to be worth removing (at least from what I see in every Savage clear video I've ever watched.)



Set a criteria for "obscenely overpowered," and then empirically prove that WAR fulfills that criteria.


They have a utility, and a lot of it, that is the single most important and treasured element for progressing on and clearing content quickly: DPS. They have way more of it than the other tanks. They also don't suffer in any area, meaningfully, against the other two tanks, be it in terms of mitigation, or utility. That's the criteria.
The evidence is the game we're playing, and the server progression threads.



WAR is the best of the three tanks; I didn't need you to tell me that.They have a utility, and a lot of it, that is the single most important and treasured element for progressing on and clearing content quickly: DPS. They have way more of it than the other tanks. They also don't suffer in any area, meaningfully, against the other two tanks, be it in terms of mitigation, or utility. That's the criteria.
The evidence is the game we're playing, and the server progression threads.
Claiming that it's "obscenely overpowered," however, implies that you know (or think that you know) how powerful the tanks are supposed to be. Illustrating the mathematical difference(s) between the tanks would be a good start in proving that WAR is overpowered.
Last edited by Argyle_Darkheart; 09-22-2015 at 03:30 PM.


According to Yoshi-P and the dev team, and even the tank community, Alex savage wasn't meant to be cleared in i190. Yet teams with WAR allowed it to be possible to happen.WAR is the best of the three tanks; I didn't need you to tell me that.
Claiming that it's "obscenely overpowered," however, implies you know (or think you know) how powerful the tanks are supposed to be. Illustrating the mathematical difference(s) between the tanks would be a good start in proving that WAR is overpowered.
Not forgetting the fact that PLD/DRK will NEVER be a viable combination simply due to how much less damage and sustainability they have along with worse raid utility.
Until PLD/DRK becomes as valid a combination as PLD/WAR or DRK/WAR, buffs or nerfs will be required.
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