Did I really get Inigo Montoya'd?? Anyway, Last time I checked, homogeneity is a sameness of constituent structure, homogenization(disambiguation) being the verb.
Ex. Nerfing a Warrior's dps or altering it's formula in the hopes to put all 3 tanks on par would be homogenization.
Last edited by Iagainsti; 09-23-2015 at 03:09 AM.
Yes apparently, we've decided that homogenization can only come in an absolute form, didn't you get the memo? We can't homogenize component parts anymore, just the whole thing; according to this forum anywho. You don't question the tank forum bruv.Did I really get Inigo Montoya'd?? Anyway, Last time I checked, homogeneity is a sameness of constituent structure, homogenization(disambiguation) being the verb.
Ex. Nerfing a Warrior's dps or altering it's formula in the hopes to put all 3 tanks on par would be homogenization.
Last edited by RapBreon; 09-23-2015 at 03:38 AM.
the amount of people spewing that word without any real evidence in these forums is seriously ridiculous. all three tanks have very unique playstyles, and itd take a lot more than a few balance changes to take away the fact that the other two tanks play and feel VASTLY different than warrior. how about we just give all tanks stacks based on their combos and give them ridiculously strong on demand mitigation at the cost of removing those stacks. that would be homogeneization. the notion that tanks should be somewhat balanced in terms of damage output and damage mitigation shouldnt be offset because you think that its making them the sameDid I really get Inigo Montoya'd?? Anyway, Last time I checked, homogeneity is a sameness of constituent structure, homogenization(disambiguation) being the verb.
Ex. Nerfing a Warrior's dps or altering it's formula in the hopes to put all 3 tanks on par would be homogenization.


the amount of people spewing that word without any real evidence in these forums is seriously ridiculous. all three tanks have very unique playstyles, and itd take a lot more than a few balance changes to take away the fact that the other two tanks play and feel VASTLY different than warrior. how about we just give all tanks stacks based on their combos and give them ridiculously strong on demand mitigation at the cost of removing those stacks. that would be homogeneization. the notion that tanks should be somewhat balanced in terms of damage output and damage mitigation shouldnt be offset because you think that its making them the same
This.
Tanks should be able to deal roughly equivalent damage, some more than others here and there, but not 100-200 dps descrepancies. And they should have roughly equal mitigation, with maybe some being slightly stronger than others in certain fights.
They will never be actually "homogenized" in any real since of the word since the way that the jobs play mechanically is so, SO different. If MNK/DRG/NIN all did equal DPS (and actually i'm pretty sure they do factoring in raid-dps increases) no one would cry about it since, well, they all still play crazy differently. NIN has mudras and some support abilities to keep track of, DRG has a lot of mobility, rng-based positionals and BoTD uptime management, MNK has stacks, complex positionals, and various forms of stance management. There is no reason they can't strike this kind of balance with the 3 tanks. Simply no reason. Period.
No, that is in role Balance. Balanced and homogenized are different. Balanced means that results are roughly the same. Homogenization would be that the jobs play identically.Did I really get Inigo Montoya'd?? Anyway, Last time I checked, homogeneity is a sameness of constituent structure, homogenization(disambiguation) being the verb.
Ex. Nerfing a Warrior's dps or altering it's formula in the hopes to put all 3 tanks on par would be homogenization.
Removing Wrath/Abandon management from Warrior play and MP management from Dark Knight play would be homogenization.
You can have homogenized and balanced (where all classes play the same and have the same effectiveness), non-homogenized and imbalanced (where all classes play differently but one is more effective than the others), homogenized but imbalanced (where all classes play the same but one class is more effective), and balanced but non-homogenized (where all classes play differently but have the same effectiveness).
The first is considered boring, the second is considered imbalanced, the third is considered imbalanced and boring, and the fourth is considered good.


Yea let's bring phoenica, the one who you're somehow obssessed with to the point of being creepy. Where is he/she anyway? Haven't seen a post in ages.


This thread is stupid though since Tanks should be doing more DPS like Warrior, bringing Warrior down might make a lot of content (Un-clearable)


This logic needs to die horribly in a grease fire. Savage was not intended to be cleared in i190, WAR made it possible. So basically, whether intentionally or not, they designed a raid tier that could be progressed on and cleared with one tank but not the others. WAR+other tank was mandatory.
If they designed raids with a DPS check that that is achievable regardless if your tank composition, this would be a different conversation. But that's not what they did.
Saying that "other tanks should be buffed to WAR DPS levels because nerfing WAR would make content unclearable" is an intensely telling statement on its own.
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