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  1. #1
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Nalien View Post
    snip
    Nocturnal stance is kind of crap, but at least when I get double AST in Duty Finder queue's there's an option to keep our things seperate. That was one fault with SCH SCH actually.
    (0)

  2. #2
    Player
    Kemas's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    180
    Character
    Samahri Ronso
    World
    Sargatanas
    Main Class
    Paladin Lv 71
    Quote Originally Posted by Jijifli View Post
    Nocturnal stance is kind of crap, but at least when I get double AST in Duty Finder queue's there's an option to keep our things seperate. That was one fault with SCH SCH actually.
    If you think nocturnal sect is crap you're largely under utilizing the jobs potential. For all current 4 man content it's the superior sect. I'm able to toss a 1.8k shield up on the tank, swap over to cleric stance and dps to my hearts content, only dropping it to refresh the shield and if needed an essential dignity to top him/her off. Diurnal can sustain the tank but you get a direct result from nocturnal sect that is hard to rival once you overgear content.
    (1)

  3. #3
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Kemas View Post
    For all current 4 man content it's the superior sect. I'm able to toss a 1.8k shield up on the tank, swap over to cleric stance and dps to my hearts content, only dropping it to refresh the shield and if needed an essential dignity to top him/her off. Diurnal can sustain the tank but you get a direct result from nocturnal sect that is hard to rival once you overgear content.
    That honestly doesn't seem like much of a boast... With Diurnal I'm doing exactly the same thing, the only difference is I can extend my nuking time with Time Dilation and Celestial Opposition. Not to mention Diurnal is actual beneficial to nuking, where as Nocturnal does nothing. I mean... My Astrologian is gimp (i180) and I'm providing 1.2k/tic currently... Not seeing much allure in a 1.8k shield compared to that... I really can't see that shield lasting for anywhere near the duration of my Regens... Granted I'm throwing in an extra spell with Aspected Helios to maintain that 1.2k/tic, but... Well, is there ever a situation where DPS don't manage to eat unneeded damage? I'm letting Aspected Helios do all the work there and continuing to nuke.

    Nocturnal Sect died for me the moment I got Time Dilation, the synergy between that and Diurnal is just too nice, it's effectively an extra 6k HP healed for nothing. Nocturnal basically just exists for pre-pull buffing at this point...
    (4)
    Last edited by Nalien; 09-21-2015 at 02:32 PM.

  4. #4
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    I've never cared much for these imaginary "Hardcore Raider Seals of Approval" in XI or XIV. For the most part, these "viability" labels are based on intellectual laziness, misleading or outright dishonest stats, and a little bit of uneasiness that someone playing the new job will find it's potential and knock them out of a raid spot.

    If Astrologian weren't viable for 3.0 content, I really believe SE would never have released the job. As things stand now, AST is very much even with SCH and WHM.
    (2)

  5. #5
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    The last patch did help with the viability of AST but it certainly does need 2-3 more tweaks/changes to be really on par with the other two healing jobs.
    (0)
    Last edited by Miiu; 09-21-2015 at 04:12 PM. Reason: typing is hard

  6. #6
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,293
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Miiu View Post
    The last patch did help with the viability of AST but it certainly does need 2-3 more tweaks/changes to be really on par with the other two healing jobs.
    My assumption is that it was mainly a band aid fix to make sure it's at least not terrible. Hopefully there'll be some larger reworks before the end of HW.

    Yoshida mentioned a CO change before Alex came out, but I dunno if that's still in the pipeline or if it got scrapped.
    (0)

  7. #7
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    so having access to all 3 at 60 and fairly equally geared

    it is a fair statement to say astrologian is completely competent and usable at 60
    but

    first hand experience with both will quickly make it apparent that white mage healing capability is way beyond what astro can do. Astro honestly feels like white mage-lite to me. The new Collective unconcious and synastry are quite nice and useful but by no means cover the gap.

    and compared to a scholar, there just really is no comparison. A nocturnal astro isn't even scholar-lite it's not even close to an acceptable replacement in a raid

    also astro dps is just terrible to the point that the card buffs don't even cover the gap between a white mage or especially scholar simply dps'ing
    In 4-man content especially a scholar can very nearly just be a full time dps while the fairy covers healing speeding up runs significaly

    the cards can be really cool but at the same time 4 of the 6 are undesirable most of the time
    especially the refresh ones, in 4-man content i have never seen a situation where i needed one and in 8-man content the bard or machinist does so much more, so much more reliably and party-wide negating any usefulness random little single target ones might have provided
    (0)

  8. #8
    Player
    adn's Avatar
    Join Date
    Oct 2013
    Posts
    173
    Character
    Zao Gongen
    World
    Exodus
    Main Class
    Scholar Lv 63
    Quote Originally Posted by Nihility View Post
    first hand experience with both will quickly make it apparent that white mage healing capability is way beyond what astro can do. Astro honestly feels like white mage-lite to me. The new Collective unconcious and synastry are quite nice and useful but by no means cover the gap.
    That is exactly what it is. Take away the card buffs and AST is just a second-rate WHM. They need to re-evaluate the core of the class, which probably will not happen until 4.0 since they seem to like doing drastic class changes during expansions rather than during the patch cycle. Still, they've brought it up to the level where AST can do A4S so it should be OK for now.
    (0)

  9. #9
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    The only skill in the Astro group I see as interesting is the Synastry skill. I could picture an 8 man, the 2 healers linking each other, then designating to their tanks. Healing each other 40% as they heal tanks. If someone is a healer through and through, they will level it as a precaution but people who simply want to farm dungeons on any role, Whm is still first choice.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  10. #10
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Maybe it's me, but I think all the healer classes are viable.
    (0)

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